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Changelog: Abyssal Depths Patch 2

This patch adds further improvements and polish to the Abyssal Depths update, including a Marketplace to the Antiquarian's Den, adjustments to the Depths, and several bugfixes.

[h3]Changes[/h3]

Antiquarian’s Den Changes
  • Antiquarian’s Dens now contain a Marketplace vendor for the corresponding city’s Marketplace
  • The Antiquarian now shows its pet’s name, as chosen by the community
The Depths Changes
  • Opening a small chest after completing a room now grants a Demonic Ferocity stack to all party members in range
  • In the final level of the Depths, an additional key will appear after ten minutes, and every 3 minutes after that, if the Treasure Vault has not yet been opened
  • Minimap icons for Coffers and Chests have been made larger
  • Treasure Coffers now only appear on the minimap when in proximity
  • There are now PvE and PvP Fame categories for the Depths category in the Player, Guild, and Alliance Rankings
  • Timer in the entrance UI now displays seconds when less than 1 minute remains
Albion Journal Changes
  • The following missions have had their rewards adjusted:
    • Get a Weapon Generalist Node to level 30
    • Get a Weapon Specialist Node to level 30
    • Unlock Tier 5 Reaver
    • Unlock Tier 7 Reaver
    • Reach Level 30 in any Weapon Generalist Node
    • Reach Level 30 in any Weapon Specialist Node
    • Apply a Chest, Shoe and Helmet skin
    • Unlock x Wardrobe or Mount Skins
UI Changes
  • Updated icons for Generalist and Specialist nodes in the Quick Learn node management UI
  • To minimize notification spam, players will now receive fewer notifications when multiple Destiny Board nodes are leveled up simultaneously
  • 10v10 Hellgate stats have been archived in the player stats UI
  • Kill Details UI now displays a full timestamp for each kill
  • Appearance UI filters now persist after switching tabs or closing the UI
Other Changes
  • Mobs and mob groups in the open world and the Depths now have shorter leash ranges when not attacked
    • This change has been made to make open-world travel more comfortable and to help players in the Depths stay focused during ongoing PvP encounters
  • Book Chests and Hidden Treasures have been removed from Corrupted Dungeons
    • Treasure spawns that were previously either Book Chests or Treasure Chests will now always spawn Treasure Chests
  • Fame shrines have been removed from Hellgates
  • All Captured Smugglers’ guards are now Tier 6
  • Duels are no longer possible within Hellgates
  • Gathering tools can no longer be swapped while in combat
  • [CONTROLLER] Implemented basic HUD Tracker support

[h3]Combat Balance Changes[/h3]

Axes
Blood Bandit has been consistently punching above its weight, so its projectile speed has been reduced to give enemies at maximum range a more realistic chance to dodge it. However, its hitbox accuracy at extremely close and very long ranges has been improved.
  • Blood Bandit (Battleaxe)
    • Reduced projectile speed (~9%) and increased hit detection reliability
Cursed Staffs
Great Cursed Staff has been mostly pushed out by the Rotcaller Staff in small group content. To help it succeed in its role of maintaining DoT pressure, Area of Decay’s cooldown has been reduced.
  • Area of Decay (Great Cursed Staff)
    • Cooldown: 25s → 20s
Fire Staffs
Flamewalker Staff has been highly effective in solo content. Its survivability has been reduced with a longer base cooldown, while its cooldown refund for hitting enemy players has been increased to reward aggressive play.
  • Spontaneous Combustion (Flamewalker Staff)
    • Cooldown: 30s → 40s
    • Cooldown refund: 25% → 40%
Frost Staffs
Frostbite and Ice Shard have been often superseded by Frozen Surge in most content. Rather than nerfing Frozen Surge directly, the alternatives have been adjusted to make them more attractive.
  • Frostbite (all Frost Staffs)
    • Removed: 4% bonus damage
    • Added new effect: Frostbite
      • Stack duration: 2.5s
      • 3-stack effect: Stuns for 0.8s
  • Ice Shard (all Frost Staffs)
    • Cast range: 13m → 14m
Holy Staffs
Lifetouch Staff has been too strong in Corrupted Dungeons, but underwhelming in group play, so it’s getting a higher cooldown, farther range, less burst healing, and a new buff for allies.
  • Holy Touch (Lifetouch Staff)
    • Healing per tick: 76.8 → 55
    • Tick count: 5 → 7
    • Max channel duration: 2s → 3s
    • Range: 9m → 11m
    • Cooldown: 15s → 20s
    • Added: Increases all damage the targeted ally deals by 15%
Following recent buffs, Smite has become too strong in both PvE and PvP. Its damage has been reduced, while the improved cooldown is being retained.
  • Smite (all Holy Staffs)
    • Instant damage: 151 → 136
    • Mark damage: 43 → 38
Maces
Dreadstorm Monarch has been given some quality-of-life improvements to help it compete, including a shorter cooldown between casts and increased slow strength.
  • Eye of the Storm (Dreadstorm Monarch)
    • Cooldown between uses: 2s → 1.5s
    • Slow strength: 20% → 25%
Quarterstaffs
Black Monk Stave has seen increasing use in ZvZs, while being one of the most demanding weapons in terms of visual and combat clarity. Its tick interval and maximum area duration have been reduced, while its damage reduction strength per stack has been increased to compensate.
  • Fatal Blade (Black Monk Stave)
    • Area duration: 5s → 3s
    • Damage per tick: 25 → 80
    • Damage reduction per stack (vs players): 30% → 40%
    • Maximum stack count: 4 → 3
    • Damage and debuff interval: 0.75s → 1.25s
Hurricane’s damage to players has been increased to match its damage to mobs, and it has been given bonus resistances to help Iron-clad players escape safely after sowing chaos among their enemies.
  • Hurricane (Iron-clad Staff)
    • Damage per tick: 32 → 55
    • Added: 0.15 armor and magic resistance for 5s
Shapeshifter Staffs
Crystalburst has been given a significant damage boost to ensure the Crystal Cobra transformation remains deadly.
  • Crystalburst (Stillgaze Staff)
    • Tick count: 3 → 4
    • Tick interval: 1s → 0.8s
    • Damage per tick: 18 → 27 (Total damage: 54 → 108)
Hellspawn Imp’s passive has been offering too much safety in 2v2 and 3v3. To get a second life, it now requires transforming with sufficient stacks and giving up Hellfire Barrage.
  • Return from Hell (Hellspawn Staff)
    • Respawn always → Respawn requires at least 3 shift charges
    • Heal based on shift charges → 18% of max health
Spears
Corrupting Steel has had its recent area damage-over-time nerf reverted to preserve its viability as a DPS contributor.
  • Corrupting Steel (Spirithunter)
    • Returned damage over time
    • Damage per tick: 32
    • Tick interval: 0.5s (8 ticks total)
War Gloves
Forcepulse Bracers now use the ‘speed’ auto-attack pattern, and have received cooldown reductions, including a new refund based on the time elapsed between the initial cast and recast.
  • Unstoppable Rush (Forcepulse Bracers)
    • Auto-attack pattern changed to ‘speed’ variant (from three-hit combo to two-hit combo)
    • Single cast cooldown: 20s → 15s
    • Recast cooldown: Refunds time elapsed before recasting
Helmets
Following the recent quality-of-life change that prevents Hellion Hood from silencing allies, players have been stacking Hellion Hoods to keep mobs permanently silenced, trivializing some PvE encounters.
  • Smoke Bomb (Hellion Hood)
    • Mobs can no longer be consecutively silenced
Armors
Specter Jacket’s aura radius has been increased to better match its visuals.
  • Self Ignition (Specter Jacket)
    • Aura radius: 6m → 7m

[h3]Fixes[/h3]

Albion Journal Fixes
  • Fixed issue where the mission ‘Apply a Chest, Shoe and Helmet Skin’ stated that all needed to be applied simultaneously
  • Fixed issue where ‘Participate in x Raids’ missions would not track progress correctly
  • Fixed issue where the mission ‘Hunt a Rare Creature’ would not count higher-tier Tracking targets
  • Fixed issue where the mission ‘Catch 5 fish’ could progress from unrelated items
  • Fixed issue where the missions ‘Defeat any Crystal Cobra’ and ‘Defeat any Crystal Beetle’ displayed the wrong icons
  • Progress bars for combat specialization leveling missions now display the number of achieved nodes
Mob Fixes
  • In the Living Legacy event, the mob Eastern Titan of the Nineteenth Age’s Separator spell now knocks players into the air
  • Fixed issue where Royal Guard Towers outside Royal Cities would not attack players from enemy factions
  • Fixed issue where Sir Bedivere would not perform auto-attacks when affected by Smokebomb
  • Fixed issue where Shadow Panther would not spawn additional panthers within its Silencing Mist
UI Fixes
  • Fixed issue where available Learning Points in the Destiny Board were rounded in a misleading way
  • Fixed issue where Caerleon’s Antiquarian’s Den entrance displayed the wrong minimap icon
  • Fixed issue where default item sorting would not follow Marketplace categorization
  • Fixed issue where ‘Home’ button would erroneously display as a respawn option
  • Fixed issue where clicking a chat link would move the character if ‘Lock Window’ was enabled
  • Fixed issue where Death Recap would display a spell’s full CC duration, even if death occurred before this duration was elapsed
  • Fixed various HUD Tracker display issues
  • Fixed issue where the toggle to hide/show Vanity Sources was missing its icon
  • Quick Thinker (Leather Jackets, Hoods, and Shoes): Fixed issue where an incorrect Cooldown Rate was displayed in the item details
  • [CONTROLLER] Fixed issue where hovering over a node on the Destiny Board would sometimes cause it to open and close repeatedly
Other Fixes
  • Fixed issue where the carry weight bonus from shoe passives would be reduced by Item Power caps
  • Fixed issue where players could enter the next Hellgate without defeating the enemy team, and would not receive a reward chest after doing so
  • Fixed issue where the rarity VFX of Treasure Vaults in the Depths would not display once opened
  • [MOBILE] Fixed issue where Group Dungeon entrances in the Mists could sometimes not be used
  • Various fixes and improvements to tutorial missions
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes

Behind the Banner: Sinergy

Behind the Banner is a series that shines a light on Albion's many diverse guilds, from fierce PvP warbands to tight-knit social communities. Each episode delves into the identity, playstyle, and goals of a different guild, offering a glimpse into what life is really like behind the banner.

  • Guild Name: SINERGY
  • Guild Leader:  Ai0ns
  • Date Founded: July 4, 2025
  • Size: 35 members
  • Primary Language: English
  • Server: Albion Europe
  • Discord: discord.gg/aosinergy
Tell us about your guild.

Sinergy started as a project between friends who just genuinely enjoy Albion. We’re known today for our roster: members who’ve been playing the game for years, all with the goal of becoming one of the best.

Why did you choose this name? Is there a story or meaning behind it?

The name came from a real-life “synergy” between me and my girlfriend. We both wanted something unique that represented not just teamwork ingame, but something a little more personal and “spicy” for us too. As for the unicorn symbol? That came from a guild-wide discussion. In the end, my girlfriend made a strong case and we all ended up saying, “unicorn it is!” You just don’t argue with her, so we had to listen.

What sort of activities do you focus on?

Right now, we’re focused on growing and bringing in more players who want to progress with us:
  • Our main guild events focus on Outlands activities like Outposts, castles, and nodes
  • Off-season content includes the Depths, the Roads, and both PvE and PvP
  • Soon, we plan to start hosting Avalonian raids for the buff and the Fame through full clears
What sort of members are you looking for?

We’re looking for players with some experience who want to do all types of content, want to improve, and want to be part of the guild long-term.

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Where is your guild primarily located?

We’re currently based in Bridgewatch. A lot of our members were already there, so it made sense. You can always find us roaming the desert nearby.

Do you have any rivalries or ongoing quarrels with other guilds?

Not really. We just want to enjoy the game and have fun. We enjoy Albion that way and we want to keep it like that.

What are some of your most memorable battles or activities?

We once massed ten people for an Outpost, but only five made it to the zone. The enemy guild had ten there waiting. We took the fight anyway… and wiped them with just a single death on our side!

What does your guild do for fun?

We love running the Depths, Fame farms, and roaming around Bridgewatch in low-tier gear chasing objectives. We keep it relaxed and fun, and laugh about it all day!

What is your guild's approach to the game? Do you have any core values or beliefs that guide how you play together?

We’re all about working as one and we have no drama. Just mature players who want to grow together as a team.

What are your goals for the future?

For this season, we’re keeping things low-key with daily content, while building our name and expanding. But we have some clear goals:
  • Place a Hideout by the end of the season
  • Join, find, or create an alliance
  • Become more established and aim for a territory next season, backed by a strong, active member base
Anything else to share about your guild?

We thrive on content. We want to have fun, grow big, and make a mark on Albion’s history!

Want your guild to be featured next? Click here to apply.

Youtube Shorts Challenge Winners



Our Youtube Shorts Challenge, “My Way of Playing Albion Online”, has come to a close! From heartfelt journeys to hilarious moments, entrants were tasked with bringing Albion to life in their own way in under 60 seconds.

So, without further ado, we can announce the winners who managed to bring their stories to the widest audience:
Each of these creators will receive the Frost Knight vanity bundle for catching the eye of viewers and sharing their moments in Albion Online. And if you submitted a qualifying short, don’t forget to claim your 7 days of Premium as a thank-you for taking part.

Keep creating, and we’ll see you in the next challenge!

The Crucible: Week Two Update



The Crucible is now halfway through, and a fierce battle is unfolding at the top of the leaderboard. Zizaran has narrowly overtaken Zerator after a week of relentless grinding, with both creators trading blows as their guilds fight to stay ahead. Diables & ZWIERZAAK’s team has surged into third, while former frontrunner Quin69 now sits in sixth. Metashi is holding on in the top 10, with Knekro just outside it. But determined challengers like REVENANT, Nozadah, ZeusGhostz, CAHOS_GAMING, and NorgannonHH, are making sure every spot is hard-won.

The first half of the contest has made one thing clear: these first-time Albion players are diving headfirst into every corner of the game. From leading warbands in the Outlands to grinding the Depths for hours on end, they’re making the most of every opportunity to climb the ranks.

And don’t forget: this weekend is your last chance to guarantee the exclusive Brown Alpaca mount skin! Until Sunday, July 20 at 09:30 UTC, simply gift 2 subs on Twitch to any Crucible participant, AOCP Creator, or AlbionTV to claim this fluffy companion instantly. Just look for the Alpaca icon on top of the chat during their Albion livestreams to know you’re in the right place!

The Crucible runs until August 2. Keep an eye on the leaderboard and your favorite creators’ streams as the contest barrels toward an epic finish.

Ambassador Spotlight: Sankt

This Friday, we continue the AlbionTV interview series on twitch.tv/albiononline to introduce the AOCP Ambassadors who joined us following the Abyssal Depths update. Get to know the radio host and daily companion to the Portuguese-speaking community, Sankt, on July 18 at 20:00 UTC!



[h3]Sankt[/h3]Long before he was streaming Albion to thousands of fans, Sankt was training at some of Brazil’s biggest media outlets. A journalist and former TV coordinator for the Brazilian Football Confederation, he’s brought all that professional polish into the world of Albion Online, creating one of the game’s most distinctive streams in the process.

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Rádio Sankt, his weekday broadcast starting at 10 UTC, blends gameplay action with musical intervals, political analysis, opinion, news, and community debates. It feels less like a gaming stream and more like a radio program where the morning news is the state of the Outlands, and the soundtrack is a chill tune to keep the groove alive between questionable gameplay choices. Sankt pours his heart into his work, and it truly shines through in the incredible detail he brings to every single thing he does.

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Now based in Lisbon, Sankt leads VELIKA on Albion Americas and regularly joins Filipino guild Agila on Albion Asia. Fluent in Albion and getting there in Tagalog, he’s embraced cross-server chaos with his usual mix of energy and analysis. He’s also the founder of “Leões da Amarela,” a Faction Warfare Discord community designed to train new players in large-scale PvP.

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As an Ambassador, he’s dedicated to breaking language barriers and amplifying the voices of the Portuguese-speaking community. Tune in to twitch.tv/sankt or catch him live on AlbionTV this Friday, July 18 at 20:00 UTC for his Ambassador interview, and your chance to win the Master of Fists vanity bundle!