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Celebrate International Dog Day with the Shepherd Mount Skin

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Who's a good boy? Your Direwolf, that's who! This International Dog Day, give your mount the fluffiest makeover with the Shepherd mount skin! From August 26, 2024 at 10 UTC until September 2, 2024 at 10 UTC, you can transform your fierce friend into the cutest canine companion. 

This is the first time that this beloved skin is available in-store, so you don’t want to miss out on this pawsome opportunity. As you explore the wilderness or charge into battle, the Shepherd will be your loyal sidekick, always ready for belly rubs, heroic deeds, and sniffing out pesky rats!



No bamboozling here - for just $9.95 USD (price may vary by platform and region), this dawg can be yours to pet as much as you like with all your characters on any server. Happy Dog Day!

Prepare for Invasion Day Weekend



Invasion Day is back, bringing you another weekend of high-octane battles! Are you ready for the second round of Season 24?

Since the first Invasion Day of the season, we’ve seen a rapid tactical evolution in Albion Europe, and smaller guilds are still finding ways to make their mark. Meanwhile, Albion Asia is developing the kind of strategic depth that exists on Albion Americas. Guilds are breaking up, internal tensions are high, and drama is unfolding on all servers, bringing some drastic changes in territory control and creating a volatile and unpredictable landscape. Let’s see how things unfold!

Join us on AlbionTV for live coverage of the carnage with your hosts Robinhoodrs, Shozen, Lewpac, Bogul, and Tazzik at these times:
  • Albion Asia: August 24, 14:00 UTC
  • Albion Europe: August 24, 18:00 UTC
  • Albion Americas: August 25, 01:00 UTC
See guilds clash in real time, witness strategies succeed and fail, and watch new champions emerge! For the full season schedule and more details, check out this forum thread.

Changelog: Paths to Glory Patch 2

[h2]Paths to Glory Patch 2 - Version 26.020.1 - August 21, 2024[/h2]

This patch is intended to fine-tune some of the changes introduced in the Paths to Glory update, refining the overall game dynamics and addressing community feedback.

[h3]Mob Changes[/h3]

Health Regeneration Adjustments:
  • Avalonian Crystal Basilisk no longer regenerates health after the second phase has been triggered
  • Reduced health regeneration amounts for all elite and high-tier veteran mobs:
    • Tier 7 Veteran: 72 → 61
    • Tier 8 Veteran: 109 → 76
    • Tier 4 Elite: 111 → 83
    • Tier 5 Elite: 137 → 103
    • Tier 6 Elite: 167 → 125
    • Tier 7 Elite: 241 → 154
    • Tier 8 Elite: 363 → 190
  • Mobs no longer regenerate health while invincible
Other Adjustments:
  • Demonic Harbinger:
    • Forceful Swing damage per tick: 350 → 250
    • Reckless Swing damage per tick: 400 → 300
    • Raging Onslaught cast time: 1.35s → 1.5s
    • Unrelenting Slaughter cast time: 0.65s → 0.75s
  • Elite Earthkeeper Axe-Thrower:
    • Stun duration no longers scales with mob’s ability power or player’s crowd control resistance
  • Respawn chances for T6+ resources and resource mobs affected by Dynamic Spawn Rates have been increased by up to 10%

[h3]Other Changes and Improvements[/h3]

Armor Abilities:

Armor items now have all their abilities unlocked from Tier 4 upwards, as has been the case with weapons since the Paths to Glory update.

Albion Journal:

The following Journal missions have had their rewards updated:
  • Defeat 30 Roaming Mob Mini Bosses
    • Elder's Bag of Silver → Master's Tome of Insight
  • Gain 3 million Fame from Roaming Mobs
    • Elder's Bag of Silver → Grandmaster's Tome of Insight
  • Gain 10 million Fame from Roaming Mobs
    • 5 Elder's Bags of Silver → Elder's Tome of Insight
  • Gain 30 million Fame from Roaming Mobs
    • 10 Elder's Bags of Silver → 50 Community Tokens
  • Gain 100 million Fame from Roaming Mobs
    • 25 Elder's Bags of Silver → 15 Elder's Bags of Silver
  • Kill 1000 Champions in Static Dungeons
    • 5 Elder's Bags of Silver → Elder's Tome of Insight
  • Gain 3,000,000 fame in the Roads
    • Elder's Bag of Silver → Grandmaster's Tome of Insight
  • Gain 10,000,000 fame in the Roads
    • 5 Elder's Bags of Silver → Elder's Tome of Insight
  • Gain 30,000,000 fame in the Roads
    • 10 Elder's Bags of Silver → 50 Community Tokens
  • Gain 100,000,000 fame in the Roads
    • 25 Elder's Bags of Silver → 15 Elder's Bags of Silver
  • Kill 1000 Champions in Static Dungeons
    • 5 Elder's Tomes of Insight → 1 Elder's Tome of Insight

The following Journal mission has had its objective changed:
  • 'Defeat 25 T3 Roaming Mobs' → 'Defeat 12 T3 Roaming Mobs'
UI Changes:
  • Travel Planner and Island Merchant UIs:
    • Now grouped in a two-level dropdown menu for easier navigation of multiple personal and guild islands
    • Icons now indicate the destination’s biome/attached city and type (city, portal, personal/guild island)
    • Clearly distinguishes between Own Islands, Favorites, and Other Islands for quicker access
  • Guild UI:
    • Added functionality to copy guild member list as TSV
  • Claiming a reward from the Albion Journal now automatically opens the Inventory
  • Dropdowns with submenus now have arrow symbols
Other:
  • System-generated soup, salad, and mules have been removed from Marketplaces on Albion Europe
  • Added Guild Logos for Albion Europe Beta Season winners

[h3]Combat Balance Changes[/h3]

Arcane Staffs
  • Enigma Blade (all Arcane Staffs)
    • Damage: 180 → 190:
  • Frazzle (all Arcane Staffs)
    • Cast Time: 0.6s → 0.5s
    • Range: 13m → 15m
Daggers
  • Merciless Finish (Bridled Fury)
    • 0 Stack Damage: 68.3 → 75
    • 1 Stack Damage: 108.8 → 120
    • 2 Stack Damage: 163.3 → 180
    • 3 Stack Damage: 216.6 → 238
Frost Staffs
  • Frost Bomb (all Frost Staffs)
    • Initial Area Slow: 20% → 30%
Hammers
  • Powerful Swing (all Hammers)
    • Damage: 94 → 113
    • Bonus damage to crowd-controlled enemies: 48 → 56
  • Seismic Tremor (all Hammers):
    • 1st and 2nd Hit Damage: 70 → 80
    • 3rd Hit Damage: 140 → 160
Holy Staffs
  • Generous Heal (all Holy Staffs)
    • Cast Time: 0.6s → 0.5s
    • Range: 14m → 15m
Shapeshifter Staffs
  • Fireflash Orb (Hellspawn Staff)
    • Initial Damage: 150 → 120
      • Every 0.6s the projectile travels, damage increases by 30, up to a maximum of 240
    • Recast Damage: 220 → 150
  • Seedling's Bloom (Rootbound Staff)
    • Empowered Bloom Healing Received: 20% → 10%
  • Barbed Roots (Rootbound Staff)
    • Shield: 150 → 175
Shoes
  • Blind Spot (Shoes of Tenacity)
    • Caster is no longer invisible to mobs, but only to other players
    • Buff duration: 1s → 1.5s
    • Movespeed: 20% → 60%

[h3]Fixes[/h3]

Albion Journal fixes:
  • Fixed issue where ‘Defeat Roaming Mobs’ missions would incorrectly count certain other mobs
  • Fixed issue where ‘Find Hidden Treasures’ missions would not count those found by party members
  • Fixed issue where the ‘Rescue 50 Wisps in Greater Mists’ mission would not count those rescued by party members
  • Fixed issue where the mission ‘Defeat another player after invading their Corrupted Dungeon’ could not be completed in Hunter difficulty
  • Fixed issue where the mission ‘Win a 5v5 Crystal League Match’ could be completed by winning a 20v20 Crystal League Match
  • Fixed issue where the mission ‘Win a 20v20 Crystal League Match’ required a Level 1 match, rather than any level
  • Fixed issue where the mission 'Use a crafting bonus in a Hideout' could be completed by acquiring items from the Energy Manipulator in a Hideout
  • Fixed issue where untracking a mission in the summary would cause the UI to scroll to the top
UI fixes:
  • Fixed issue where using Community Tokens to craft an item at the Vanity Merchant would default to the maximum number of items
  • Fixed issue where Territory Control Cost tooltip on region map would incorrectly display zero
  • Fixed issue where Albion Journal achievement popups could be hidden by other UI elements
  • Fixed issue where a two-handed Vanity Item could not be equipped if the off-hand slot was already occupied
  • [MOBILE] Fixed issue where region map would sometimes appear pink
Other fixes:
  • Fixed issue where a stray Blue Zone Randomized Dungeon would appear in the Roads of Avalon
  • Fixed issue where Siege Banners could not be raised against a territory that had already been raided
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes

Check out our Guide to Mounts

Mounts in Albion are more than just a means of transportation. Picking the right one for your adventure can even determine whether you survive an encounter or lose your hard-earned gear. In the following guide, we’ll go over some useful tips for raising, buying and riding your mounts, and show which stats and traits to look out for to make sure you aren’t easy prey out there in the wild.

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[h2]Useful Tips[/h2]
Every mount has passive stats that can help you to determine whether it’s suitable for your next adventure. These include mount health, armor, magical resistance, and crowd control resistance, which tell you how much damage that mount can take before it throws its rider off. Move and gallop speed, meanwhile, indicate how fast you can travel across the world: move speed refers to the basic speed of your mount, while galloping is achieved by continuously riding without taking damage.

Another important stat is max load, which shows how much extra weight a mount lets you carry. Here we have to distinguish between max load, which counts as active carry weight, and the ‘Courier’ passive spell, which counts as passive carry weight.

Active carry weight lets you carry more weight while riding or while you’re directly next to your mount. Being forcefully dismounted or leaving the mount radius will remove this bonus, and may leave you over-encumbered.

Passive carry weight, meanwhile, increases your max load as long as you have a mount equipped, even if you’re on foot or in combat.



A number of mounts also have active abilities that can be triggered while riding. Some offer abilities on the shoe slot (default: F) that let you travel faster in various ways, while others have weapon slot abilities (default: Q,W,E). Using an active mount ability will put that slot on cooldown, so if you use the shoe slot ability on your mount and then dismount, you must wait for the cooldown to end before you can use your actual shoe slot again.

Every mount has the ability ‘Journey Back’ (default: R). This allows you to return to your last safe zone location after a channel. This ability has a Silver cost, which is determined by the distance to the nearest safe zone and the items you’re carrying.



When dismounted by an enemy player or creature, you become immune to crowd control for a short time, while having full access to your cooldowns. You cannot remount within 30 seconds.

When dismounting voluntarily, your weapon slots are available as long as no enemy players are nearby, while your armor slots are on a 5 second cooldown. You will also notice a circle around your mount, within which you can move freely and click/tap on the mount to quickly mount up again. Getting into combat with another player will immediately remove the mount.



Every mount can be traded at the Marketplace. If you decide to raise or earn a mount yourself, you will find additional information below.

[h2]The Mounts of Albion[/h2]

[h3]Starter Mounts[/h3]
When playing the tutorial, you’ll meet your very first mount - the Novice’s Mule. While it isn’t the fastest, it already has the ‘Courier’ passive, granting some additional carry weight.

Horses and Oxen can be raised on pastures on personal islands or guild territories. Once grown, they can be saddled to become a Riding Horse – an agile mount with passive carryweight – an Armored Horse – a sturdy mount with additional armor for added protection – or a Transport Ox, which allows you to carry large quantities of goods.



[h3]Adventurer’s Challenge Mounts[/h3]
Adventurer’s Challenge Mounts offer either fast movement, escape abilities, or high transport capacity. Each month brings a fresh challenge in which players can accumulate Challenge Points to unlock daily, weekly, and monthly rewards. After completing the monthly challenge, players with active Premium status can claim that month’s mount and immediately begin to use it.

Adventurer’s Challenges work on an annual rotation, with each month’s mount as follows:
  • January: Frost Ram
  • February: Saddled Terrorbird
  • March: Grizzly Bear
  • April: Black Panther
  • May: Morgana Raven
  • June: Gallant Horse
  • July: Spectral Direboar
  • August: Divine Owl
  • September: Heretic Combat Mule
  • October: Spectral Bat
  • November: Pest Lizard
  • December: Snow Husky


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[h3]Rare Baby Animals[/h3]
Some baby animals can be acquired by killing open world hide animals. These can then be raised on a pasture or in a kennel.

The chances of one of these baby animals dropping decreases with the tier of the mob.

You have a chance of finding each type of baby animal in the following biomes:
  • Steppe: Stag (T4) / Swiftclaw (T5) / Mammoth (T8)
  • Forest: Direwolf (T6) / Moose (T6) / Direboar (T7) / Direbear (T8)
  • Swamp: Swamp Salamander (T6) / Direboar (T7) / Direbear (T8)

There is also a small chance that Conqueror’s Chests contain one of these.

Swiftclaws and Direwolves are very quick, while others, like the Moose, are great at carrying medium loads while remaining agile. The Transport Mammoth is by far the best mount for carrying a lot of weight.



[h3]Faction Mounts[/h3]
Each major city in Albion hosts a faction that players can fight for to earn Faction Points. These points can be used to acquire baby animals. Each city has a standard and an elite version of their mount to choose from.

In addition to the six Royal Cities, Brecilien also offers two baby animals that can be purchased with Favor.

Each city’s mounts are:
  • Thetford: Swamp Salamander & Elite Swamp Salamander
  • Fort Sterling: Winter Bear & Elite Winter Bear
  • Lymhurst: Wild Boar & Elite Wild Boar
  • Bridgewatch: Terrorbird & Elite Terrorbird
  • Martlock: Bighorn Ram & Elite Bighorn Ram
  • Caerleon: Greywolf & Elite Greywolf
  • Brecilien: Mystic Owl & Elite Mystic Owl


[h3]Battle Mounts[/h3]
Battle mounts are used in large-scale battles to enhance the survivability and offensive strength of a zerg. They can offer buffs to big groups of players and shape the battlefield with their disruptive skills. These mounts are usually tough to take down.

Most battle mounts are given out at the end of a Guild Season through Conqueror’s Chests. Attaining a higher guild rank and a better chest increases the chances of getting battle mounts. Players engaging in high-level 20v20 Crystal League matches also have a chance to receive these.

Some battle mounts can only be obtained through the Energy Manipulator. They require a base mount, some materials, and a large amount of Siphoned Energy.



[h3]Special Mounts[/h3]
There are also a few rare mounts that don’t fall into any of the above categories, like the Morgana Nightmare, the Rageclaw, and the Spectral Bonehorse. Each of these can be crafted from artifacts dropped by World Bosses found in special raid zones in the open world.

The Rites of Spring event allows players to earn the Spring Cottontail and Caerleon Cottontail mounts.

Some older referral seasons rewarded unique mounts.

And, last but not least, the Avalonian Basilisk can be acquired with a Saddled Swamp Dragon and 5000 Avalonian Energy at the Saddler.



[h2]Mount Skins[/h2]
You are what you wear. So make yourself a dashing adventurer or a gruesome warrior while you’re riding through Albion! There are a multitude of skins available to give your favorite mount a makeover - simply go to the Appearance UI in the player menu to check out which skins are available.



Many skins can be purchased from the Albion Online Web Shop or ingame store, while some can be purchased for Gold or earned by referring a friend. Referral mount skins can be traded at the Marketplace.

Ready to ride? With this knowledge you'll be well-equipped to traverse Albion's treacherous roads with the right mount for any occasion. Giddy up!

The AOTV 20v20 Extravaganza is Coming!



Get ready for an unforgettable showdown, because the AOTV 20v20 Extravaganza is coming back! After the success of the previous event, the AlbionTV team is making it a regular series on the official Albion Online Twitch channel.

On August 10th at 19 UTC, your host Shozen will bring you coverage of this wild event, where two teams led by Lewpac and Tazzik face off against each other in a series of 20v20 clashes. And to ensure maximum mayhem, the teams will be organized on the day. No prep, no strategy sessions – just pure, unfiltered chaos!

So tune in, join the fun, and watch the ultimate community faceoff go down live on AlbionTV this weekend. Let the battle begin!