Patch Notes: 0.8+86 Grifwit Marten
0.8+86 Grifwit Marten

As we get ready for Early Access we're moving to a quicker pace for patches. Here's a Halloween update with a couple new stories and some big combat changes that we've been mulling over for a long time.
- Updated main menu art
- New main menu option: Tools
- Now possible to launch editor from main menu
- Now possible to launch Battles without being in dev mode
- Can now adjust text size from interface options (make bigger or smaller)
- Rename Edgar Allen Poe difficulty to H. P. Lovecraft
- Reworked Story: To Humble Ends
- New theme - Oldwane Curse (Skeleton)
- New Story: Dreams and Bones
- Swapping weapons now always completely free - Deftness is now obsolete!
- Warrior Abilities:
- Centurion becomes Stalwart: +3 armor to self or ally for 2 turns.
- Zealous Leap no longer combos with Engage
- Shieldshear now shreds two armor as a free action every other turn
- Paladin is now a passive that enters guardian whenever you end your turn with a move.
- Thundering Challenge - free action once per combat to terrify an enemy, forcing them to flee.
- Broadswipes - melee attacks deal Bonus Damage to all other foes within range.
- Quickfuse now obsolete, removed from ability deck:
- Interfuse is now a free action
- Interfusion range is reduced from 8 to 6
- Heroism: now grants 1 action point and attacks don't end the turn that turn.
- Fire Stunt: now sends up to 3 fireballs at nearby enemies
- Stone Stunt: now shreds 1 armor from all foes within 2 tiles of target
- Heroic Death (defend) now properly grants +3 armor for 2 turns.
- Flame Cone damage now based on level instead of potency
- Added animation to indicate saving the game
- Shield text shows up at the right time.
- Auto-build discovered/ruined stations during intervals (but don't get resources from them)
- Fixed several small bugs with item tooltips and stat blocks
- Fixed some lingering tooltips
- Fix some bugs where resizing could cause botched text
- Fix misc bugs
- Add some tutorials for idle heroes
- WIP on Steam Workshop integration