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[experiment]V0.8.19 Patch Notes

[experiment] V0.8.19
  1. Balance work for enemies.
  2. Balance work for traders.
  3. Balance work for food wealth.
  4. Survivors will feel sick when unequipped limbs.
  5. Add a keyhint for "Z".



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V0.8.18f1 Patch Notes



  1. Limbs.
  2. Survivors could raid storage boxes on floating rafts now.
  3. Copy-paste tools for equipment scheme, limbs scheme, priority scheme, storage settings.
  4. a copy-paste tool for build an existing building quickly.
  5. Increase the water flow force.
  6. Survivors will level up automatically when there are no trials.
  7. Press Left Shift to batch construct buildings.
  8. Add two recipes about fish.
  9. Refinement of shooting animations.
  10. It's easier to get blood now.
  11. Refinement of looking at animations.
  12. Fix the issue that baskets work improperly.
  13. Fix the issue that chemical machine couldn't be supplied properly.
  14. Optimize the AI about eating and drinking.
  15. Survivors could get food from rooms not assinged to them.
  16. Fix an issue might cause Water pump consume nothing but producing.
  17. Fix an issue might cause food will not change to Rot when corrupt.
  18. Storage boxes could store liquid anymore.
  19. Fix the issue that a small piece of raft could collide your big raft away.
  20. Fix the issue that survivors couldn't disassembly their artificial limbs.
  21. Fix some UI issues about limb select panel.
  22. Fix the issue that plant categoried to "Build" priority.
  23. Now the world is endless.
  24. Improve the performance when you explored much many islands.
  25. Balance work about mass.
  26. Balance work about food usage.
  27. It's easier to build different types of rooms.
  28. Enemies on islands are a bit stronger.
  29. Fix the issue that survivors feel sick after they ate fruit.
  30. Fix the issue that might cause room type display error.
  31. Move "Waterproof Wall" to structure category. You could select it from a popup by right click "Wall".
  32. Increase the HP of "Metal Pillar".
  33. Optimization work.
  34. No more room check for commands.
  35. No more room check for auto repairing.
  36. Fix an issue about the show/hide piles toggle.
  37. Body parts of survivors could disassembled now.
  38. Equip scheme will take effect immediately.
  39. More ways to get artificial limbs.
  40. Adjust categories of some buildings.
  41. Remake of bed and good bed.
  42. Optimize AI for survivors drinking.
  43. Optimize AI for survivors taking food from storage boxes.
  44. Credit list addition.
  45. Fix an issue might cause strangers on sea blocked by blueprints.
  46. Fix an issue might cause events triggered improperly in Survival Mode.
  47. Update Italian texts.
  48. Survivors could carry more with barrels.
  49. Decrease the probablity floating survivors occur when there are too many.
  50. Remove the bubble of cooking messages.
  51. Fix the issue that music disappear after sea monster.
  52. Craft buildings could store more materials now.
  53. Optimize AI for dropping piles.
  54. Fix an issue that could paste priority scheme to survivors with "Crazy/Dislike/Methodlogical" perks.
  55. Fix an issue might cause Sail/BigSail now work.
  56. Fix some texture errors on character panel.
  57. Remake mesh for WaterTank.
  58. Hold "X" help to view without blocking walls.
  59. Fix an issue might cause some weird behaviors on storage panel.
  60. Hold "Z" to focus current floor only.
  61. Fix an issue might cause survivors stuck when help a stuck one.
  62. Fix an issue might cause survivors won't continue demolish work.
  63. Fix an issue might cause equipments disappear when a limbless survivor try to equip.
  64. Fix an issue might cause it unable to build a paddle when demolished a raft nearby.



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V0.8.17p3 [experiment]V0.8.18p2 Patch Notes

V0.8.17p3

  1. Water filters produce more salt and sand.
  2. Credit list addition.
  3. Optimize AI for survivors taking food from storage boxes.
  4. Correct interacting animations with Apple trees and Orange trees.
  5. Adjust building time for some buildings.
  6. Adjust buoyancy factor for floating wood.



[experiment] V0.8.18p2
  1. Optimization work.
  2. No more room check for commands.
  3. No more room check for auto repairing.
  4. Fix an issue about the show/hide piles toggle.
  5. Body parts of survivors could disassembled now.
  6. Equip scheme will take effect immediately.
  7. More ways to get artificial limbs.
  8. Adjust categories of some buildings.
  9. Remake of bed and good bed.
  10. Optimize AI for survivors drinking.
  11. Optimize AI for survivors taking food from storage boxes.
  12. Credit list addition.
  13. Fix an issue might cause strangers on sea blocked by blueprints.
  14. Fix an issue might cause events triggered improperly in Survival Mode.
  15. Update Italian texts.



Join our Discord group to check detailed guide and share your plays!
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V0.8.17p2 [experiment]V0.8.18p1 Patch Notes

V0.8.17p2

  1. It's easier to build different types of rooms.
  2. Move "Waterproof Wall" to structure category. You could select it from a popup by right click "Wall".
  3. Increase the HP of "Metal Pillar".
  4. Fix some translation issues.



[experiment] V0.8.18p1
  1. Fix the issue that survivors couldn't disassembly their artificial limbs.
  2. Fix some UI issues about limb select panel.
  3. Fix the issue that plant categoried to "Build" priority.
  4. Now the world is endless.
  5. Improve the performance when you explored much many islands.
  6. Balance work about mass.
  7. Balance work about food usage.
  8. It's easier to build different types of rooms.
  9. Enemies on islands are a bit stronger.
  10. Fix the issue that survivors feel sick after they ate fruit.
  11. Fix the issue that might cause room type display error.
  12. Move "Waterproof Wall" to structure category. You could select it from a popup by right click "Wall".
  13. Increase the HP of "Metal Pillar".



Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

V0.8.17.p1 Patch Notes

  • Increse the drop value of sea monsters.
  • Preparing table would no longer cause dinning room to become multi-function room.
  • Update the special thanks credits.
  • Update the localization of Germany, Spanish and Russian.
  • Add the Czech localization, supported by community.
  • Fix the translation url.
  • Increse the storage volume of smelt pot to 50.
  • Fix the display error of crafting panel.


Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B