Hot Fix Available: Cavern Improvements & Stability Updates
[p]Hey Smallfolk,[/p][p]We’ve just deployed a new hotfix focused on polishing up the desert caverns, fixing visual issues, and improving multiplayer stability.[/p][h3]Hotfix Notes[/h3]
- [p]Fixed an issue where the desert cavern could disappear while inside of it.[/p]
- [p]Fixed entrances to the desert cavern showing as holes in the world.[/p]
- [p]Fixed an issue where resources in the caverns could disappear for clients.[/p]
- [p]Adjusted creature balancing.[/p]
- [p]Fixed dying in the caverns causing a lighting revert for a few seconds.[/p]
- [p]Fixed resonator firing VFX showing twice for clients.[/p]
- [p]Added more environmental dressing to the caverns.[/p]
- [p]Fixed desert/orange chamber appearing invisible from the main tree chamber.[/p]
- [p]Improvements on cavern level streaming to help reduce multiplayer co-op crashes.[/p]
- [p]Lighting in the overlands at night or in cloudy weather.[/p]
- [p]Chairs and beds are currently not usable.[/p]
- [p]Some mushrooms in the caverns lack collision.[/p]
- [p]Spellcasting may not always deal damage for clients.[/p]
- [p]Previously opened crystal walls may appear blocked until you approach them.[/p]