1. Smalland: Survive the Wilds
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  3. Patch Notes #1

Patch Notes #1

Greetings Smallfolk!

Build: 0.2.5 is live! Featuring some of the biggest community suggestions from curved railings to server modifiers! Check out the full list below!

We would like to thank you all for your support, feedback and bug-reports on the Steam forum for making these updates possible! More fixes and updates are being worked on and we look forward to sharing them all with you!



  • Added new server modifier options
  • Tree base constructions no longer take damage from other players
  • Fixed floating gravestone when dying on elevator
  • Network improvements
  • Added host option to make lobbies visible to friends only
  • Added network game filters to join screen
    🥚A🐤
  • Potential fix for chest contents rarely going missing
  • Added curved wooden railing
  • Fixed building refund not always being provided
  • Added manual save function in pause menu
  • Game now pauses in single player when in pause menu
  • Localisation improvements
  • Various world fixes and improvements
  • Increased bark resource drop from harvesting
  • Updated Mirmek appearence
  • Default graphics setting changes - 60FPS cap
  • Various balancing
  • Various other fixes


[h2]New Server Modifiers;[/h2]
  1. Change day cycle length
  2. Change season cycle length
  3. Creature health scaling
  4. Nourishment loss scaling
  5. Fall damage scaling


We're continuing to look into all reported issues so if you're waiting for a fix that isn't in the list, stay tuned and report it on the bug forum.

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