Patch Notes #8, Eagle fixes, water changes and more! (Amended)
Hello Smallfolk!
We've got a bunch of community-requested QoL features and system improvements coming for you folks! Check them all out below!
Remember to report bugs in the bug-reporting section and follow this template so we can properly investigate!
And leave feedback and concerns in the discussions forum to make sure we see it!
Whilst your here!
Get the limited, timed exclusive Ladybug Plush here!

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Join the Smalland Discord!
We've got a bunch of community-requested QoL features and system improvements coming for you folks! Check them all out below!
- If a creature is going to drown, they will instead return to your side
- Creatures can no longer take damage from being submerged in water
- Increased hotbar to 10 slots, from 8
- Malik now has a quest that rewards players with the ability to move to and from the Forbidden Monuments without being attacked by the Eagle
- A fix for firefly torch placements
- Added new half-length railings
- Hitting a friendly target and a hostile target in the same attack, no longer reduces the damage to the hostile
- You no longer drop your loot when being killed by the Eagle, regardless of your world setting
- Adjustments and animations have been added to water interactions, meaning you can more easily escape water before drowning
- Possible fix for a crash when establishing or moving a large tree base (Thanks to Klein in the bug-report sub forum for providing us with a crash log, allowing us to investigate this issue!)
Additionally a new option for scaling your UI is in the settings menu
Remember to report bugs in the bug-reporting section and follow this template so we can properly investigate!
And leave feedback and concerns in the discussions forum to make sure we see it!
Whilst your here!
Get the limited, timed exclusive Ladybug Plush here!

Follow the Smalland Twitter!
Join the Smalland Discord!