Patch Notes #5
Hello Smallfolk!
We've got a bunch of community-requested QoL features and system improvements coming for you folks! Check them all out below!
Check out the changes below:
We've got a more system improvements planned coming over the next weeks, so stay tuned!
Follow the Smalland Twitter!
Join the Smalland Discord!
We've got a bunch of community-requested QoL features and system improvements coming for you folks! Check them all out below!
Check out the changes below:
- Parrying!
Block as you are about to be hit to parry, this will briefly stun the creature attacking! - Name your creatures!
Approach a tamed creature and inspect them to give your creature a name! - Creature Tame Changes!
- Tamed creatures now have 200% health!
- You will be able to tame more than one creature at a time. There is no limit to this, you can have 50 ladybugs or one of each creature, or 50 of each creature!
- You can only have one creature active at a time, meaning that the other creatures you have will remain tamed but will be inactive.
- We have big plans for creature taming and this is only the first step!
- Tamed creatures now have 200% health!
- Build space visualization for the Great Tree!
There will be a transparent wall whilst having a build hammer equipped on your Great Tree, so you can see the border limit of where your constructions will be saved. - Multi-item drop on bosses!
Boss creatures will now drop the same number of key crafting items as there are players in the world, so you no longer need to fight a boss multiple times for each Smallfolk to progress. - Improved animations for the Waterbug and Cockroach with them both receiving more lifelike attacks.
We've got a more system improvements planned coming over the next weeks, so stay tuned!
Follow the Smalland Twitter!
Join the Smalland Discord!