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Dev FAQ Friday #1

Hello Smallfolk!

Each week, we'll be selecting some of the most frequent questions asked by the community from across every platform to help 'peel back the curtain' and give you some insight into our plans and what we're up to! We'll be aiming for five questions each week across different topics.

Q: In earlier dev blogs, there were more options for player customization such as hairs with
multiple colors. Will we see additions like this in the future?
Will this also come along with an option to hide your helmet, as it seems strange the game starts
you out with customizing your character only for you to never see your
face again within a few hours of gameplay.


A: There are plans to increase the character customisation options both on creation and at the scrying pool. Options to allow customised character features to be visible while wearing armour are being investigated, though no final decisions have been made yet.

Please, do let us know what type of antenna, hair style, skin-tone and other customisations you'd like to see in future updates..


Q: What is the dev team's vision for the game? I've seen a few people
advocate for improvements with PVP in mind but from my time playing and the
general messaging on social media it doesn't look like it's the primary or even secondary
focus of the game. Will Smalland set itself apart from other survival games by focusing
more on PVE and co operation than a PVP experience?


A: We are definitely planning to accommodate players who want the PVP experience. However, the survival genre already offers many PVP focused titles and the team is keen that Smalland will primarily focus on a PVE experience. For that reason, when we do introduce formal PVP features they will be entirely optional. The core of the project remains targeted at collaborative and PVE based experiences.

Q: Devs : How do you see the creature companions developing in
terms of uses and interactions?


A: We know players love their mounts, so tamed and mountable creatures are something that we want to put focus on throughout the whole of the early access cycle. Plans to make these creatures more functional and interactive are already in the works. We've also received some excellent ideas from player feedback. Please keep letting us know what you'd like mounts to do, and we'll see what's possible!

Q: what size are smallfolk? like height wise?

A: Smallfolk are roughly one inch, or two and half centimetres, tall. This isn't an exact science though, as some creative license has been taken with how we represent scale to make gameplay and visuals work together.

Q: is there any intention to add an auto sort button to inventory or containers?

This is one of the most common community quality of life requests right now and while we can't confirm how or when we'll be addressing it, please be assured we're currently actively investigating it.

If you'd like to pitch your question, simply leave a comment on this steam post!


Or here!

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