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Smalland: Survive the Wilds News

Hotfix Version 0.2.61

Hi Smallfolk! Quick hotfix!

- The building part for concave pieces now correctly sockets into other building parts!
- Iron pickaxe can now harvest metal scrap, this was intended and just slipped through the cracks a little!

Adittionally, last update settings were updated to default for all Worlds, we've identified the cause and this will not happen again for future updates!

You will need to update in order to play online, you cannot play with other folk if the server versions mismatch

If you're enjoying Smalland and the Giant's Fall update, feel free to leave a review! It helps us out a lot!

Smalland: Giant's Fall Update



Greetings Smallfolk, we've been hard at work progressing the roadmap for Smalland: Survive the WIlds and we're happy to release our first major content update: Giant's Fall.

The next stage of your Smalland adventure begins in the ruins of Giant's Fall, where the Historian will send you on a quest to retrieve an ancient tome, contained within which are secrets that will lead into the next chapters of the Smallfolk saga.

[previewyoutube][/previewyoutube]

  • Pyrite resource
  • Pyrite Greatsword featuring unique attack animations
  • Pyrite armour set
  • Metal building tier with over 30 new construction pieces
  • Hornet mount, with new attack animations
  • Cosmetic vines, along with a decorative flower
  • A new enemy, the swarming colony spiders
  • A new gathering tool, the metal hatchet
  • A new body type
  • Two new story NPCs, the Historian and the Merchant
  • Catapults - talk to Nok to unlock the blueprint for this ingenious contraption that can hurl players, creatures and items across the map!
  • The option to transfer all items of a specific type into a chest
  • Attacks now have input buffers, making combat feel smother
  • A new boundary feature. WARNING: the edge of the map is now fiercely protected, and we cannot guarantee that your gravestone inventory marker will be reachable if you try to go beyond!
  • A new attack for the King Stag beetle
  • Season settings not persisting on world menu when a world is reloaded.
  • Day settings not persisting on world menu when a world is reloaded.
  • An animation issue showing players sliding in the opposite direction
  • Poison duration not showing up
  • Addressed a cause of the map's fog of war not showing
  • Addressed a cause of map waymarks resetting
  • Fixes to face-paint displaying incorrectly



Follow the Smalland Twitter for updates

Or join the community on the Smalland Discord

Community Build Showcase #3

[h2]The Eye Of Smallon[/h2]
[h3]By Manta[/h3]



[h2]The Great Hall[/h2]
[h3]Also by Manta[/h3]


[h2]Tree City[/h2]
[h3]By Benbjamminallday[/h3]


[h2][Tire Swing Home/h2]
[h3]Unforgiven[/h3]


[h2]A home fit for an Admiral[h2]
[h3] By Elusive [h3]



If you'd like your base featured, post in our screenshots on Smalland or on our discord under Screenshots!

The Smalland: Survive the Wilds Celebration Trailer

Our team has just hit a major milestone with the release of our biggest game yet, Smalland: Survive the Wilds. It's been one month since the game's launch, and we couldn't be more thrilled with the feedback we've received so far.

If you haven't had the chance to experience Smalland for yourself, we invite you to check out our celebration trailer and see what people are saying about it!

[previewyoutube][/previewyoutube]

Follow The Smalland Twitter

Or Join The Smalland Discord

Dev FAQ Friday #2!

Hey Smallfolk! As we continue up to content update #1 it's important to keep you in the loop! We see a lot of questions pop-up here and there, so we're continuing with our weekly dev FAQ!


What are the plans for fast travel? Things are coming very soon to help with faster mobility. Short term, we're intending to add very quick ways to get around, although not instantaneous travel. This is an area we'll definitely be looking into further once other priority features are added and we hit a map-size that necessitates fast-travel.

Dedicated servers when? And I don't mean official servers but being able to rent a server if that makes any sense.. 😂 This is being worked on and we hope to have news in the coming months, it's a huge endeavor and one that really needs a lot of time and expertise.

Will there be dedicated servers for pvp? "There are plans to introduce dedicated server support at a later date.
Players will have the option to make them PvP or not. "


Will we get gear that will allow us to fly instead of glide? New armours are planned for most of the content updates leading up to and beyond the full game launch. Some of these will come with new movement abilities. We need to be mindful of player progression and development, once you can fly, what comes next? Faster flying? Even faster flying? Warp-like teleportation? There become fewer options the faster we power-creep.

"Are you planning to add a feature where you can use resources stored in a container for
workbenches in the same room? It's a pain constantly gathering and sorting resources from containers"
Improvements to item storage and sorting are being considered as are changes to how the crafting system works

If you'd like to pitch your question, simply leave a comment on this steam post!


Or here!

The Smalland Twitter

The Smalland Discord