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ExoCross News

Update v0.1.9.0

[h2]Completely reworked wheel force feedback with a new software effect renderer[/h2]

We've completely revised the way the force feedback for steering wheels works by making a new software effect renderer. We also adjusted the steering parameters for wheels accordingly.

[h2]New mapping UI with range and saturation settings and visualization[/h2]

In the mapping menu you can now not only set the deadzone for gamepads and wheels, but also the steering range and saturation for all axis. You no longer need to make adjustments in your wheels configuration software.



[h2]Added default mappings for the following racing wheels:[/h2]

  • Fanatec CSL Elite
  • Logitech G29
  • Thrustmaster TX Racing
  • Fanatec ClubSport Wheel
  • Logitech Driving Force GT


[h2]Added ingame discord link to the main menu[/h2]

If you are already in the discord and want to hide the link, you can do so by adding the launch parameter -nodiscord

[h2]Special Event 7[/h2]

The new special event is now available and starts today.



[h2]Bugfixes & other changes[/h2]

  • fixed key rollover between WASD and arrow keys
  • fixed shortcut in challenge A-5
  • precautionary fixed shortcut in challenge A-Final
  • adjusted the concrete barriers at the end of the tunnel on track A-04

Update v0.1.8.1

[h2]Added initial force feedback for wheels[/h2]

We added initial force feedback support for racing wheels. You can change the FFB intensity in the settings by adjusting the rumble intensity. More detailed settings for the FFB will follow. At the same time we fixed support for wheels with separate USB devices for pedals.


[h2]Added remapping support for all controllers[/h2]

You can now define your own key assignments for all controllers and wheels. We also added a setting to adjust the dead zone.


[h2]Fixed controller selection / recognition bug[/h2]

If you had problems with the recognition of your controller, this should now be fixed.


[h2]Bugfixes & other changes[/h2]

  • added new special event 6
  • close chat window on enter
  • keep chat messages during load
  • added error logs for missing gl extensions

Update v0.1.8.0

[h2]Changes and fixes[/h2]

  • added new special event 5
  • switched to steam web api for better client authentication
  • added server disconnect message reasons
  • added log messages for connection problems
  • fixed rare issue of the game not starting under linux
  • removed shortcut on online track A-4
  • fixed rare race condition during online connect

Update v0.1.7.0

[h2]Online gaming stability update and server lag fixes[/h2]

  • implemented data archive caching on server to prevent IO lags
  • added new network data compression for initial packet
  • reworked network connection keep alive
  • fixed statistics ping deviation calculation overflow
  • reworked match making api logging and error handling
  • fixed players online notification crashes in case service unavailable
  • start in acknowledge mode after connect
  • set client network thread to highest priority to prevent starvation
  • fixed missing network thread communication cache flushes
  • removed unused US server regions from settings menu
  • fixed network reconnect loop in case of high ping



[h2]Other changes[/h2]

  • updated steamworks sdk to version 1.50
  • fixed windowed mode launch setting with only height value
  • fixed loading stall on flag image in spectator mode
  • fixed in-game menu close with Esc-key

Update v0.1.6.0

[h2]New https backend[/h2]

we switched to a new http library for our REST API calls to fix matchmaking stability issues.


[h2]New special event 4[/h2]

new special event was added to the list. There should be no shortcuts, but if you find one anyway, let us know in our discord and we will make a hotfix.


[h2]Players online notification[/h2]

we have added a notification that lets you know when players in your server region are playing online.


[h2]in-game chat[/h2]

we have added a chat for online races. Open with the "t" key to read previous messages and chat with other players. You can also use it during the qualification or in the result overview / voting screen.


[h2]2 player respawn in time trial and online races[/h2]

we fixed the respawn mechanism with two remaining players in online race or split screen. The race now no longer ends when one of the two remaining players crashes, instead he is immediately respawned. This is especially useful for split-screen races.


[h2]Bugfixes & other changes[/h2]

  • preventive shortcut on special event 2 removed
  • deactivated deletion of local leaderboard times, if the time was deleted in the Steam leaderboard before