Refactoring Bodyplan - devblog
I’m don’t have too much to say about the multithreading work just yet (aside from “it’s coming along, and early results are promising”), so instead let’s talk about a long-overdue task I undertook at the start of work for 0.12.0. It’s not directly related to multithreading, but it’s related to things that are related to multithreading, so it’ll provide a foundation for future blog posts.
Continued on the development blog:
https://speciesdevblog.wordpress.com/2019/01/10/refactoring-bodyplan/
I'll have more to say on the subject of multithreading very soon.
Continued on the development blog:
https://speciesdevblog.wordpress.com/2019/01/10/refactoring-bodyplan/
I'll have more to say on the subject of multithreading very soon.