0.13.0.5
You can opt in to the experimental branch by right clicking on "Species", selecting "Properties" and going to the "Betas" tab.
Changelog:
* Added option to display temperatures as Celsius, Fahrenheit or Kelvin. (Rankine temperatures still in development)
* Fixed a bug locking the Creature Cap and preventing it from being adjusted after being set to a value lower than 5
* Fixed the Starting Creature counts on the "Customize Blank Slate" page not affecting creature generation
* Fixed a crash when "Restart on Mass Extinction" is enabled and you attempt to restart a game that was loaded from a save file.
* Fixed a crash when you set the Mutation Rate to a negative number.
* Fixed a crash when you set the nursery's Mutation Rate to a negative number.
* Fixed a crash when you set the Feature Location in the gene editor to a negative number (special thanks to those of you who keep breaking the game on purpose. :thumbsup:)
* Fixed a crash when you Initialise Aquatic/Predator and Prey after loading a save file and then quitting to the main menu.
* Added a bit more detail about the game state to the crash logs to assist with future debuggery.
Changelog:
* Added option to display temperatures as Celsius, Fahrenheit or Kelvin. (Rankine temperatures still in development)
* Fixed a bug locking the Creature Cap and preventing it from being adjusted after being set to a value lower than 5
* Fixed the Starting Creature counts on the "Customize Blank Slate" page not affecting creature generation
* Fixed a crash when "Restart on Mass Extinction" is enabled and you attempt to restart a game that was loaded from a save file.
* Fixed a crash when you set the Mutation Rate to a negative number.
* Fixed a crash when you set the nursery's Mutation Rate to a negative number.
* Fixed a crash when you set the Feature Location in the gene editor to a negative number (special thanks to those of you who keep breaking the game on purpose. :thumbsup:)
* Fixed a crash when you Initialise Aquatic/Predator and Prey after loading a save file and then quitting to the main menu.
* Added a bit more detail about the game state to the crash logs to assist with future debuggery.