Keeping on
Sorry for the radio silence everyone, I’ve been submerged in some refactoring work that, while vital to keep a codebase the size of Species workable going forward, doesn’t make for great screenshots and/or interesting blog material.
Here's what I've been up to:
https://speciesdevblog.wordpress.com/2019/09/04/keepin-on/
https://speciesdevblog.wordpress.com/2019/09/16/more-multithreading-also-terrain-brushes/

Here's what I've been up to:
https://speciesdevblog.wordpress.com/2019/09/04/keepin-on/
https://speciesdevblog.wordpress.com/2019/09/16/more-multithreading-also-terrain-brushes/
