Version 1.1.0
Changes :
* Steam : Cloud saves enabled.
* Gameplay : Error margins on shots have been reworked for better balance.
* Gameplay : Parameters for topspin, attacks and dropshots have been tweaked for more realism.
* Gameplay : Preparing early now gives you a boost in shot precision, preparing late gives you a penalty. There is a small penalty on this when using auto-prepare, as an incentive and reward to play manual.
* AI : Improvements in tactics and overall quality of play.
* Online : Added system to detect score desyncs. When it happens, the point will be replayed, and replay files for both players are saved locally. Those replays can be sent to us to help us understand the cause of the desync and fix it.
* Sound : Used pitch to make shoe squeak sounds less repetitive and annoying.
* Sound : Interface sounds are now paused when game window is minimized.
* Bug fix : In online games, chat would become unavailable after selecting a player.
* Bug fix : When a serve would touch the net and land in, and the returner played it, the point would be handled as though there was no let.
* Bug fix : When a 2nd serve call out was successfully challenged, the server would have to hit a 2nd serve instead of a 1st serve according to official rules.
* Bug fix : When a 2nd serve touched the net, was called out, and was successfully challenged, the server would be awarded the point. Now the point is replayed, as should be.
* Bug fix : In certain cases, human players would hit the ball higher than they were supposed to on serves.
* Bug fix : Keyboard strokes were being detected by the game even when the window wasn't in foreground.
* Bug fix : Timing orb would display wrong colors when shot button was pressed very early.
* Bug fix : In career mode, human player wasn't always automatically registered in 2-week events when eligible.
* Bug fix : In career mode, after displaying the list of players for a tournament that haven't started yet, it was impossible to close it with the pad.
* Bug fix : Stamina bars used to appear in replays.
* Steam : Cloud saves enabled.
* Gameplay : Error margins on shots have been reworked for better balance.
* Gameplay : Parameters for topspin, attacks and dropshots have been tweaked for more realism.
* Gameplay : Preparing early now gives you a boost in shot precision, preparing late gives you a penalty. There is a small penalty on this when using auto-prepare, as an incentive and reward to play manual.
* AI : Improvements in tactics and overall quality of play.
* Online : Added system to detect score desyncs. When it happens, the point will be replayed, and replay files for both players are saved locally. Those replays can be sent to us to help us understand the cause of the desync and fix it.
* Sound : Used pitch to make shoe squeak sounds less repetitive and annoying.
* Sound : Interface sounds are now paused when game window is minimized.
* Bug fix : In online games, chat would become unavailable after selecting a player.
* Bug fix : When a serve would touch the net and land in, and the returner played it, the point would be handled as though there was no let.
* Bug fix : When a 2nd serve call out was successfully challenged, the server would have to hit a 2nd serve instead of a 1st serve according to official rules.
* Bug fix : When a 2nd serve touched the net, was called out, and was successfully challenged, the server would be awarded the point. Now the point is replayed, as should be.
* Bug fix : In certain cases, human players would hit the ball higher than they were supposed to on serves.
* Bug fix : Keyboard strokes were being detected by the game even when the window wasn't in foreground.
* Bug fix : Timing orb would display wrong colors when shot button was pressed very early.
* Bug fix : In career mode, human player wasn't always automatically registered in 2-week events when eligible.
* Bug fix : In career mode, after displaying the list of players for a tournament that haven't started yet, it was impossible to close it with the pad.
* Bug fix : Stamina bars used to appear in replays.