Update 0.3.11
General
- Updated camera to increase visibility of gameplay
- Added “Critical Strike Chance” stat
- Receiving duplicate items will now upgrade the level of the same equipped item
- Consumables will no longer be destroyed once used and now go on cooldown
- Add on screen damage effects
Campaign - Arcade Mode
[h2]General[/h2]
- Updated campaign reward system to allow the player to choose a single reward challenge at the end of a match
- Updated visuals on campaign map
- Added 12 new items to loot tables
[h2]Crypts[/h2]
- Increased size of level
- Added new monsters in intermission phase
- Removed camera shake from rock fall events
[h2]Tombs[/h2]
- Increased size of level
- Removed Banshee npc’s
- Added proximity Banshees
[h2]Alchemist’s Store[/h2]
- Update visuals of wastewater
[h2]Hospital[/h2]
- Updated lighting
- Fixed player start locations
Bug fixes
- Fixed bug stopping Vampire from unlocking from Steam achievement
- Adjusted levels of Engineer “get hit sound”
- Fixed bug where character previews would receive decals
- Updated Beach Ball and “Glove” projectiles to refactored damage system
- Added description to Bomber character
- Fixed bug where skill key bindings would all display LMB
- Fixed bug stopping stats to be displayed on Executioner’s Axe
- Fixed bug where healing would cause on screen damage effects