Update 0.3.3
[previewyoutube][/previewyoutube]
[h2]Alchemist[/h2]
[h2]Battlepriest[/h2]
[h2]Boxer[/h2]
[h2]Bomber[/h2]
[h2]Forest[/h2]
General
- Winning team in Team Brawl will now display correctly on end screen
- All winning team members will now play animations on end screen
- Damage-over-time skills will no longer reduce brawlers health below 1 hp (Brawlers require direct damage to be killed)
- Cannon Minions will now move to a location in Line-of-sight of target
CPU Players
- Witch Hunter will cast Aimed Shot again
- Butcher’s CPU team members will now eat floor meat
- CPU Players will now throw items faster
Brawlers
[h2]Alchemist[/h2]
- Self-target heal from Red Flask increased to 8hp (up from 5hp)
- Liquid Momentum speed boost increased to 80% (up from 50%)
- Flasks can now be combined via puddles on the ground
- Green flasks aoe will now tick 5x faster but will no longer apply debuffs
[h2]Battlepriest[/h2]
- Divine Reckoning Projectile now has sound
[h2]Boxer[/h2]
- Uppercut’s Knock Up effect increased by 100%
- Cross’ Knock Back effect increased by 100%
- Side Step’s range increased by 40%
[h2]Bomber[/h2]
- Pyrogoo will now shrink over time
Maps
[h2]Forest[/h2]
- Trees will now bounce when hit
Bug Fixes
- Clients will no longer see “Add Bot” buttons in game lobby
- Healthbars will continue to slide towards 0 when a brawler is dead