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Gloomhaven's Monster Madness



Hello to all our fellow mercenaries!

It was a crazy announcement last time and we're thrilled with the reception of online cooperative play. We're trucking through work on everything Gloomhaven and are working hard to bring you all the news from this dark, distant realm... Today I am here to talk with you about the wide array of monsters that we've already announced across our social channels!

Take caution, this blog will contain visuals of monsters you will meet throughout play of Gloomhaven. If you want to avoid SPOILERS, turn back now!

We wanted to give you a place to be able to find all the amazing monsters that we have revealed, so here you have it: Gloomhaven's Monster Madness!

---- Bandit Guard ------------------ Elite ----
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These are your regular fighter enemies. They deal some decent damage in melee and can throw knives at you from afar. In general, they are a simple enemy to deal with.

---- Bandit Archer ------------------ Elite ----
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The Bandit Archer is your regular ranged enemy. Capable of dealing lots of damage at range, but has low resistances and health.

---- Living Bones ------------------ Elite ----
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The Living Bones is an annoying pile of skeletal remains. They have a lot of shields and regen, but aren't able to accomplish much damage and can only do so in melee range. These enemies are hard to kill, but overall aren't dangerous unless in high numbers!

---- Living Corpse ------------------ Elite ----
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These walking corpses are big, slow moving juggernaughts. What they lack in defenses, they make up for in HP and attack damage. This is an enemy you're going to need to kite as he moves slow, but when he gets in range will smack you hard!

---- Living Spirit ------------------ Elite ----
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The Living Spirit is an incredibly squishy, but makes up for that with shields that regenerate. You'll want to deal with these quickly as they have very high damage attacks from range.

-------- Cultist ------------------------ Elite --------
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The Cultist is overall a very weak enemy. They have low HP with minimal resistances and no serious attacks. While alone they are not dangerous, these Cultists can heal themselves and their allies, as well as summon up Living Bones. You best defeat them before they summon up too many!

---- Sun Demon ---------------------- Elite ----
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The Sun Demon lives up to its name. It is an incredibly dangerous enemy with average health. It always hits with advantage, meaning it will only ever take the strongest modifier that is drawn.

Night Demon Elite
The Night Demon, like the Sun Demon lives up to his name. While it doesn't pack the same punch as the Sun Demon, the fact that it always puts you at disadvantage (you take the weakest drawn modifier) makes it hard to kill. When facing this enemy you'll want some guaranteed damage!

The Bandit Commander
The Bandit Commander is just outright annoying! He is highly resilient, making him hard to kill. He also has a penchant for running around the room opening doors to inundate you with new foes! You'll need to take this guy out fast!