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Gloomhaven's Release and a Big Announcement

Greetings my fellow mercenaries,

It has been a couple of months since we last spoke and a lot has been happening since then. We've been forming new features, refining content, slaying bugs that sneak their way into the game, and upgrading everything we can in the world that we are building. We've also had many screenshots and content about the game finding their way onto the internet through our Discord Server and Facebook Group!

If you're wanting to keep up to date on everything Gloomhaven, chat with developers, or just chat with like-minded fans, come join us on these channels!




Today I come before you humbly in order to discuss a topic that has been all-consuming in the minds of many—information about the release date of Gloomhaven. As much as I want to come in here and declare a launch date, we're not quite there yet and do not feel comfortable committing to a specific date right at this moment. While we will unfortunately be missing our projected Q1 launch date by a small margin. To quote Shigeru Miyamoto: "A delayed game is eventually good, but a rushed game is forever bad."

For all of us developing and working on Gloomhaven—and especially for you, our fans—we want to make sure that you know we cannot commit to a date without being absolutely confident that the game we will deliver to you will be truly worthy of your passion and dedication! Even if the game will be launching in Early Access and won't be the final product, we want to be sure that the content and experience you have will go beyond your expectations.


As we know that this is not the news that you want to hear, let’s talk about
THE GOOD NEWS!


We're excited to announce today that we are going to be implementing a highly requested feature that you as the community have made us well-aware that you want to see: ONLINE COOPERATIVE PLAY

While this mode is still heavily in development, we want to share some of our plans today so that you can know what awaits you within the dark world of cooperative play!

REMEMBER that all of this content is still under heavy development and subject to change. We will continue to offer more information and clarification as development continues.

By the grace of Gloomhaven, this is awesome! What modes is this available in?
You will be able to play in both the Adventure and Campaign mode cooperatively with up to three friends, depending on the size of your group of mercenaries.

HELP! I feel I'll need a Tinkerer to figure out how to work this thing!
Not to worry, we're designing this system so that even an Inox can work it out! Game modes are not split into a selection of cooperative or single player; instead you can simply invite people to your game to play with you in any mode. Hosts can assign character(s) to whoever joins their game.

A member of our group cannot join us... WE'RE DOOMED TO THE GAMELESS VOID!!!
Not to worry! Saves and game modes are not split between solo and cooperative play, nor are they constrained to specific members participating. Simply load up a game you were previously playing with others to continue it solo or to invite less, new, or completely different players to it. But be sure to keep your save for later if you're wanting to keep playing from that point with specific people!

Hey, they stole my turn! Wait... how do turns work in cooperative play?
Each turn consists of the same phases as in a normal game, but it is simply broken down in a fashion to allow for multiple players. Each turn starts with your card selection phase where each player selects their cards or Short/Long Rest. The combat phase will play for each character as per normal, with each player taking control when it's their turn to move or make a choice.

So many choices, so little time. Hang on...who's making them anyway?
The host has control over choices and decisions that affect the whole party. We are looking into ways we can make this more of a "party choice", or to allow members to offer suggestions on choices. Choices pertaining to a specific character will of course made by the controlling player.

Well, keep going...I MUST KNOW MORE!
Cooperative play is an ongoing development for us right now. We'll reveal more information as we can, but we're not ready to talk more about it at this time. We hope you've enjoyed reading about this new experience that we are planning to implement and look forward to you having fun playing Gloomhaven on your computer with friends!


We appreciate all the support and commitment to Gloomhaven that everyone has shown so far! The team is giving its all to deliver the best game they can, so please bear with us a little longer. The light at the end of this deep, dark dungeon is growing ever brighter!

https://store.steampowered.com/app/780290/Gloomhaven/