Hotfix v.19545
Hotfix v.19545
- Added - A few missing perks for some classes
- Updated - Environment art and lighting, both visual and performance improvements
- Fixed - Issue with enhancements on Summoner's summons not applying to the second summon ability
- Fixed - Multiple multiplayer issues around leaving a scenario and returning to the map screen
- Fixed - Multiplayer issue when discarding more than one active ability from a character
- Fixed - Removed an excess perk for Summoner
- Fixed - Issue using multiple single target items/active bonuses at the same time and then selecting a target for them
- Fixed - Issue with Stone Pummel when not using second click to confirm
- Fixed - Exploit with Mindthief that lead to infinite attacks
- Fixed - Multiplayer issue with 'target all adjacent' attacks
- Fixed - Rare issue with saving the game
- Fixed - Multiplayer issues around players short resting
- Fixed - Multiplayer issue with Second Chance Ring
- Fixed - Issue with selling enhancements
- Fixed - Issue with skipping the Tutorial
- Fixed - Issues with AI movement and focus
- Fixed - Issue when using Simulacrum with ally granted attacks
- Fixed - Applying Single Target Items/Active Bonuses to Merged abilities
- Fixed - Multiple random desync issues in multiplayer
Known Issues
- Multiplayer - Clicking actions quickly on the UI can lead to desyncs on some lower-end hardware configurations. We are working on a fix but in the meantime, if you are experiencing issues in multiplayer, you can try ensuring players are not rapidly clicking on buttons and/or using hotkeys to confirm actions.
- Multiplayer - Players can sometimes desync at the end of a scenario. We have a fix coming for this shortly.
- Multiplayer - Reassigning players in the middle of a round can lead to issues at the start of the next round.
- Multiplayer - Desync can occur after Beast Tyrant Bear summoning. We've added some additional logging for this so please send an error report if you hit this issue.