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Hotfix v.19545

Hotfix v.19545
  • Added - A few missing perks for some classes
  • Updated - Environment art and lighting, both visual and performance improvements
  • Fixed - Issue with enhancements on Summoner's summons not applying to the second summon ability
  • Fixed - Multiple multiplayer issues around leaving a scenario and returning to the map screen
  • Fixed - Multiplayer issue when discarding more than one active ability from a character
  • Fixed - Removed an excess perk for Summoner
  • Fixed - Issue using multiple single target items/active bonuses at the same time and then selecting a target for them
  • Fixed - Issue with Stone Pummel when not using second click to confirm
  • Fixed - Exploit with Mindthief that lead to infinite attacks
  • Fixed - Multiplayer issue with 'target all adjacent' attacks
  • Fixed - Rare issue with saving the game
  • Fixed - Multiplayer issues around players short resting
  • Fixed - Multiplayer issue with Second Chance Ring
  • Fixed - Issue with selling enhancements
  • Fixed - Issue with skipping the Tutorial
  • Fixed - Issues with AI movement and focus
  • Fixed - Issue when using Simulacrum with ally granted attacks
  • Fixed - Applying Single Target Items/Active Bonuses to Merged abilities
  • Fixed - Multiple random desync issues in multiplayer


Known Issues
  • Multiplayer - Clicking actions quickly on the UI can lead to desyncs on some lower-end hardware configurations. We are working on a fix but in the meantime, if you are experiencing issues in multiplayer, you can try ensuring players are not rapidly clicking on buttons and/or using hotkeys to confirm actions.
  • Multiplayer - Players can sometimes desync at the end of a scenario. We have a fix coming for this shortly.
  • Multiplayer - Reassigning players in the middle of a round can lead to issues at the start of the next round.
  • Multiplayer - Desync can occur after Beast Tyrant Bear summoning. We've added some additional logging for this so please send an error report if you hit this issue.