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Chapter 7 - v.21261 Update

It has a been a long road, but here comes the final Guildmaster chapter. Thank you all for being with us until the last stitch!
We are now turning our eyes towards the finish line ... just wait and see.

CONTENT:

- The last mercenary joins the roster on this glorious day, this is of course the Sawbones.

- The Seventh and last chapter of your Guildmaster adventure with 4 new missions and a boss, the Winged Horror!

- To wrap things up properly, the more persistent guildmasters might also uncover a final boss mission and face the Dark Rider.

- New items:
  • Power Core
  • Horned Helm
  • Thief's Hood
  • Skullbane Axe
  • Minor Cure Potion


UPDATES:

Added - Battle goals are now in the game! They will currently reward XP in Guildmaster, to speed up your progression

Added - The missing "Add Target" perks

Updated - Allied monsters, neutral monsters and boss monsters all have their own decks now. So you can curse enemies without cursing your allies

FIXES:

Fixed - Multiplayer issue with undoing Epidemic
Fixed - Issues with Retaliate trying to activate on a dead character
Fixed - Issue when selecting Piercing Bow after Power Ballad
Fixed - Issue with adjusting initiative after selecting two cards for Second Chance ring while already taking an extra action with a Ring of Brutality/Haste
Fixed - Phasing Cloak causing condition abilities such as Curse and Bless to gain extra strength
Fixed - Multiplayer issue Spread the Plague causing a desync
Fixed - Issue with being unable to select targets when using Power Ballad + Power Potion
Fixed - Issue with preventing potions from appearing as job rewards
Fixed - Issue with where non-attack abilities would show a retaliate warning
Fixed - Issue with with Willing Sacrifice Active Ability
Fixed - Issue with when dying from hazardous terrain
Fixed - Issue with when reloading a save with exhausted players
Fixed - Multiplayer desync after abandoning a scenario and returning to the map screen
Fixed - Issue with Expose and the Add Target perk
Fixed - Multiple multiplayer issues and desyncs