https://store.steampowered.com/app/780290/Gloomhaven/
Welcome back adventurers! 🗡
We're back again this week as we have even more cool news to release to you all before we launch the
Early Access of
Gloomhaven next week on July 17. It's crazy to think that even though we're been smashing through missions all this time to get the game ready for
Early Access Launch, our journey together as mercenaries in the world of
Gloomhaven is only just beginning.
If you missed last weeks blog about the new Gameplay Trailer and Roadmap, you can check it out by clicking the roadmap below:

In one week, you will all be able to launch your first adventure in the digital adaptation of Gloomhaven, fighting back maddening monsters, bad bandits and ugly undead! With the launch on July 17, you will also be able to start providing us with your first pieces of feedback about how the game plays from your own experiences. We're sure that you are going to have a blast, and look forward to hearing your thoughts about the game.
Now to get to the core of what we've created this blog for:
ANNOUNCEMENTS!We're implementing free skins for the
Early Access. To start, we have implemented a special skin for the Scoundrel that will be made available for free to all
Early Access purchasers. These will allow you to select a new skin from a special icon during character selection. We've prepared an amazing visual below that you can check out to see how awesome the new Scoundrel looks!

That looks so cool! As we're sure that you're wanting to see how the Nightcrawler Scoundrel will look in the game and the difference between her and the base Scoundrel, you can find a side by side comparison below!

We hope you like the direction that we are going in for the first skin in the series that we will be releasing for
Early Access. We will be releasing more free skins in the future for other
Early Access starting characters that you will be able to unlock through challenges that we will announce at a later date. Be sure to keep an eye out for announcements and reveals of these skins in the future!
The last part of this blog, we want to provide you with an updated FAQ about Gloomhaven. You can find an updated short FAQ below and we will be posting a longer form FAQ on the forums in the near future:

Why Early Access?
Gloomhaven is based on the hugely popular physical board game of the same name and features 17 playable characters, 47 enemy classes and a campaign with 95 scenarios. To put it bluntly, it’s an absolute behemoth! To release everything all at once would be a challenge to say the least.
For the digital version, we have created a brand-new roguelike version of the game called Adventure Mode that features the exact same core gameplay as the board game, but with procedurally generated scenarios and a new approach to items and abilities for your party.
All this combined means that we have a unique experience for both players new to Gloomhaven, as well as the most dedicated fans, with the ability to gradually extend the content as we progress through development. As the crowning finale, at full launch we will include the full campaign from the physical board game and our unique Adventure Mode filled with all the playable characters and enemies.
Without a doubt, the best thing about this approach is that we get to make the game alongside the community. We know that you all share our passion for
Gloomhaven and we are excited to be able to develop this game together to make the best possible digital adaptation of Gloomhaven!
Approximately how long will this game be in Early Access?
Currently we are planning to be in
Early Access for at least 9-12 months as we want to work side by side with the community to create more new features and unique content, including that which doesn’t already exist within the board game.
How is the full version planned to differ from the Early Access version?
During
Early Access we will be adding more playable characters, items, enemies, bosses and environments to our Adventure Mode, alongside features such as Character Perks and Ability Enhancements. We will essentially bring all the content from the original board game — and even more with digital exclusive enemies and bosses.
Isaac Childres, designer of the original board game, has been closely involved in the development and design of the digital adaptation, with every artistic and design choice personally vetted by him.
At full launch, we will deliver the complete board game campaign experience to the digital edition as well as the highly anticipated and requested multiplayer coop mode.
If you have purchased the early access, all additional full launch content will be free.
What is the current state of the Early Access version?
At the launch of Early Access, you will get 4 playable characters, 9 enemy classes—with both standard and elite variants—and 3 bosses to take on, all through our roguelike Adventure mode. The Adventure Mode will have you explore an entirely new map created with the assistance of Isaac Childres, completing dungeons, visiting towns and eventually, fighting epic bosses.
Will the game be priced differently during and after Early Access?
We will increase the price of the game at full launch, as we offer more features and the campaign. Those who purchased during
Early Access will not be charged extra at full release.
Also, the price of the game during
Early Access won’t increase due to the additional content added during its development.
How are you planning on involving the Community in your development process?
We love building games with the community and are keen to involve our players in as many ways as possible. We will have beta branches available for players to test and provide us with feedback on the latest updates, along with ongoing discussions on Steam and Discord around design ideas and feedback. We are also providing some limited modding support from day 1 and are keen to expand that further, based on requests from the modding community.
https://store.steampowered.com/app/780290/Gloomhaven/