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MechWarrior 5: Mercenaries News

Новая одиночная MechWarrior находится в разработке — она выйдет в 2024 году

В свежем выпуске подкаста No Guts No Galaxy президент Piranha Games Расс Боллок заявил, что студия работает над новой частью MechWarrior. Это будет одиночная игра.

MECHWARRIOR 5: MERCENARIES - RISE OF RASALHAGUE​



Greetings Mercenaries,

Piranha Games is pleased to announce a new expansion

MECHWARRIOR 5: MERCENARIES - RISE OF RASALHAGUE​

In a conflict that pre-dates the formation of the Star League, Join Colonel Månsdottir and the people of Rasalhague in a fight for freedom and independence from the Great Houses, in a new 12 mission quest line. Rise of Rasalhague adds the Crusader 'Mech chassis with 11 variants, the new Rival Mercenaries feature allowing you to interact with numerous other mercenary companies and the infamous Bounty Hunter.
The fourth DLC for MechWarrior 5: Mercenaries will be released on January 26, 2023, and will be $14.99 USD.

FOR MORE INFORMATION VISIT MECHWARRIOR 5´S DLC PAGE HERE.

WISHLIST ON STEAM

MW5 JULY 21ST PATCH NOTES



Greetings MechWarriors!

Tomorrow we will be bringing you a patch for MechWarrior 5: Mercenaries and the Call to Arms DLC.

Here are a few highlights of this update:
Release Time: Wednesday, July 20th at 5 pm PST / Thursday, July 21st at 12 am UTC

GENERAL
  • Increased spawn rates for CN9-YLW2 and BL-P-KNT2 Hero 'Mechs
  • Fixed a gamepad issue where you could not move back to work orders after canceling a work order
  • Fixed a gamepad issue where the tooltip option was missing when editing loadout
  • Fixed an Instant Action issue where Scorched Earth and Battlefield missions are missing variants
  • Fixed an issue where nothing happens when selecting the Social icon in Instant Action
  • Fixed an issue where some quest names are cut off when focused on
  • Fixed an issue where 'Mech nicknames could move UI elements, and didn't save in paint screen
  • Fixed an issue where 'Mech switch order was incorrect for the first rotation
  • Fixed an issue where the Airstrike HUD overlapped with the Battlegrid
  • Fixed an issue so that replenished ammo displays for destroyed weapons as well
  • Various other UI and Localization fixes
  • Various other 'Mech fixes



MODDING
  • Updated the supported mech tags in skin assets to use the parent tag
  • Modders can now opt-in to saving content assets
  • Fixed Asset and class picker widgets to exclude ModOverride
  • Modders now have the ability to change damage when being hit
  • Tweaked Player aim assist to check visible targets beyond sensor range


We hope you continue to enjoy MechWarrior 5: Mercenaries and Call to Arms, and as always if you have any technical issues or bugs to report, please email [email protected].

-The MechWarrior 5 Team

READ ALL THE DETAILS HERE

CALL TO ARMS LAUNCH DATE INTEL



GREETINGS MERCENARIES,
THIS IS YOUR CALL TO ARMS!

MechWarrior 5 Mercenaries Call to Arms DLC will be available *today!


PRICE: CHECK THE STEAM PAGE FOR REGIONAL PRICING

RELEASE TIME: Check your time zone!

  • 17:00 PDT June 7th
  • 20:00 EDT June 7th
  • 00:00 UTC June 8th
  • 02:00 CEST June 8th
  • 10:00 AEST June 8th


CALL TO ARMS DETAILS
We are super excited to release MechWarrior 5: Mercenaries Call to Arms featuring:

  • The New Hatchetman Mech
  • 5 Mission Campaign
  • 9 New Melee Weapons
  • 23 Standard Melee Variant Mechs
  • 5 Hero Melee Variant Mechs
  • 3 New Biomes
  • Free game updates and MORE!


WATCH THE TRAILER HERE> VIEW THE CALL TO ARMS WEBPAGE HERE>>

CHECK OUT THE NEWS POST ON MW5MERCS FOR THE FULL DETAILS INCLUDING
  • GAME MANUAL UPDATE
  • DIGITAL EXTRAS UPDATE
  • ADDITIONAL PATCH NOTES AND TUNING CHANGES
CHECK THIS NEWS POST ON MW5MERCS FOR MORE INFORMATION!

MW5 MERCS NOV PATCH



Greetings Mercenaries!

Today we're bringing you another patch to MechWarrior 5: Mercenaries and the DLC - Legend of the Kestrel Lancers. Here are a few highlights of this update:

Release Time: 16:00 PM PST Nov 16th, 19:00 PM EST Nov 16th, 00:00 AM UTC Nov 17th


GAMEPLAY
  • Fixed an issue where Mechs occasionally don't shoot with a clear shot at the target. The implementation also addresses an issue where users found AI mechs with LRM's equipped not attacking
  • Fixed the issue where battlefield loot items were not being added to inventory
  • Fixed the issue where the minimized batttlegrid positioning is off on specific maps
  • Mechs injected from an imported save will now keep any installed Upgrades
  • Players can now import Career saves when starting a new Career
  • Fixed the issue where the Rasalhague questline appears before the formation of the FRR
  • Fixed the issue where "No Pilots Left Behind Pt.2" was not spawning enemies


UI
  • Fixed issue where the Battlemech maintenance/upkeep costs are all 10,000
  • Updated prompt to clearly define what will be imported when starting a new career
  • Updated the Cross-Platform Social Icon
  • Fixed the issue where players reputation will briefly appear incorrect when swapping tabs


BACKEND
  • Updated Nvidia DLSS DLL
  • Updated AMD CAS to a new version



We hope you enjoy this update!

The MechWarrior 5 Team