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MechWarrior 5: Mercenaries News

RISE OF RASALHAGUE LAUNCH TRAILER!

WATCH ON YOUTUBE!

ATTENTION MERCENARIES!

Mark your calendars because the fourth DLC for MechWarrior 5: Mercenaries,

[h3]is releasing on January 26th![/h3]

The new DLC features
A new 12-story mission line, the new and powerful Crusader BattleMech, The Bounty Hunter,
UI and AI Updates that significantly improve the game experience, and more!

A couple of quick reminders;
if you're a Creator, download the Fan and Creator Asset Pack for even more fun,
and if you play MechWarrior: Online, our PvP MechWarrior title, don't forget to
Rise to the Challenge and receive 1250 MC and 100 GSP
just for wishlisting Rise of Rasalhague!

MechWarrior 5 Mercenaries - Game Update Details


Greetings Mercenaries!

Piranha Games is very excited about the upcoming release of our fourth DLC for MechWarrior 5: Mercenaries, Rise of Rasalhague. Arriving January 26th, this DLC will also include a Free Game Update that includes a variety of significant improvements to AI performance and behavior, as well as many quality of life improvements that will make the gameplay experience even more enjoyable for our players.

Here are the key features in the Free Game Update:

VARIOUS SIGNIFICANT IMPROVEMENTS TO AI PERFORMANCE AND BEHAVIOR

  • Lancemates will follow issued commands more consistently
  • Lancemates will no longer become unresponsive after ‘Mech switching
  • AI targeting now more consistent
  • AI will fire more frequently
  • AI will fire LRMs more frequently
  • Lancemates no longer get stuck inside the dropship
  • Friendly AI no longer walk through buildings and structures in Defense missions (friendly-fire may still occur with missed weapons fire)
  • Enemy AI will avoid walking through buildings and structures on Demolitions missions
  • AI will no longer walk backwards towards targets for no reason
  • AI will no longer incorrectly overheat when firing weapons that fire multiple projectiles per shot (ie. SRMs)



REDESIGNED 'MECH HANGAR ALLOWING YOU TO EXPAND YOUR ACTIVE 'MECH ROSTER

  • Active 'Mech roster now expandable from 12 to 40 'Mech Bays
  • Dropship has four ‘Mechbays
  • Additional active ‘Mechbays may be leased for a quarterly fee per additional ‘Mechbay
  • The first eight additional bays will have their quarterly costs highly subsidized by Interstellar Expeditions
  • You may lease up to 36 additional active ‘Mechbays, for a total of 40 available
  • All ‘Mechs stored in active ‘Mechbays are eligible for mission deployment and receiving repair orders



MANY QUALITY OF LIFE IMPROVEMENTS MAKING THE GAMEPLAY EXPERIENCE EVEN MORE ENJOYABLE

  • Improvements to the Ready Up UI in Co-op make it easier to see lance ready status
  • Avoid friendly fire with a new audio cue
  • Stay informed with the ability to view details of set work orders
  • Moved Faction info into a separate tab, and condensed the ‘Mech database stats
  • Divided the Star System information on the View Intel screen
  • There's more to see now with Spectators in Co-op mode now able to view mission objectives and the minimap
  • You’ll know they’ve heard with added UI feedback when giving lancemate commands
  • Gain a better understanding with added UI feedback for bonus or reduced negotiation points due to faction reputation
  • Try something new with the added first-person, conventional shooter controls-style mode for gamepad, keyboard and mouse



We're confident that these improvements will enhance the overall gameplay experience, and we’re excited for you to try them out! Thank you for your support, and we’ll continue to listen to your feedback. See you on the battlefield!



The MechWarrior 5: Mercenaries Team

Новая одиночная MechWarrior находится в разработке — она выйдет в 2024 году

В свежем выпуске подкаста No Guts No Galaxy президент Piranha Games Расс Боллок заявил, что студия работает над новой частью MechWarrior. Это будет одиночная игра.

MECHWARRIOR 5: MERCENARIES - RISE OF RASALHAGUE​



Greetings Mercenaries,

Piranha Games is pleased to announce a new expansion

MECHWARRIOR 5: MERCENARIES - RISE OF RASALHAGUE​

In a conflict that pre-dates the formation of the Star League, Join Colonel Månsdottir and the people of Rasalhague in a fight for freedom and independence from the Great Houses, in a new 12 mission quest line. Rise of Rasalhague adds the Crusader 'Mech chassis with 11 variants, the new Rival Mercenaries feature allowing you to interact with numerous other mercenary companies and the infamous Bounty Hunter.
The fourth DLC for MechWarrior 5: Mercenaries will be released on January 26, 2023, and will be $14.99 USD.

FOR MORE INFORMATION VISIT MECHWARRIOR 5´S DLC PAGE HERE.

WISHLIST ON STEAM

MW5 JULY 21ST PATCH NOTES



Greetings MechWarriors!

Tomorrow we will be bringing you a patch for MechWarrior 5: Mercenaries and the Call to Arms DLC.

Here are a few highlights of this update:
Release Time: Wednesday, July 20th at 5 pm PST / Thursday, July 21st at 12 am UTC

GENERAL
  • Increased spawn rates for CN9-YLW2 and BL-P-KNT2 Hero 'Mechs
  • Fixed a gamepad issue where you could not move back to work orders after canceling a work order
  • Fixed a gamepad issue where the tooltip option was missing when editing loadout
  • Fixed an Instant Action issue where Scorched Earth and Battlefield missions are missing variants
  • Fixed an issue where nothing happens when selecting the Social icon in Instant Action
  • Fixed an issue where some quest names are cut off when focused on
  • Fixed an issue where 'Mech nicknames could move UI elements, and didn't save in paint screen
  • Fixed an issue where 'Mech switch order was incorrect for the first rotation
  • Fixed an issue where the Airstrike HUD overlapped with the Battlegrid
  • Fixed an issue so that replenished ammo displays for destroyed weapons as well
  • Various other UI and Localization fixes
  • Various other 'Mech fixes



MODDING
  • Updated the supported mech tags in skin assets to use the parent tag
  • Modders can now opt-in to saving content assets
  • Fixed Asset and class picker widgets to exclude ModOverride
  • Modders now have the ability to change damage when being hit
  • Tweaked Player aim assist to check visible targets beyond sensor range


We hope you continue to enjoy MechWarrior 5: Mercenaries and Call to Arms, and as always if you have any technical issues or bugs to report, please email [email protected].

-The MechWarrior 5 Team

READ ALL THE DETAILS HERE