Update 1.1.0.8: Bug Fixes, Balance Improvements, Truck and Building Adjustments
Thank you for all your feedback and reports! Today we have an update containing various fixes and adjustments:
[h3]1.1.0.8[/h3]
Thank you to everyone for all your feedback and reviews, of both the game and the newly released Early Start DLC! We'll keep reading all of your comments and doing our best to improve the game.
[h3]1.1.0.8[/h3]
- Fixed crash related to the Yag excavator
- Fixed Yag waste truck
- Added missing drivers
- Added old-fashioned street lamps
- Switched prefab panel factory to require concrete study
- Locked modern concrete plant behind modern industry research
- Added early radio station
- Tweaked availability of some trucks to ensure all types are available
- Tweaked speed of excavators and tractors
- Lowered starting prices and initial money for new Early Start games
- Fixed AMO truck textures
- Fixed material appearance of buildings during nighttime
- Tweaked capacity of B307 bus
- Gas stations are now locked behind the modernism flag
- Tweaked availability of Russobalt truck
- Adjusted initial religious sympathy of citizens to prevent early achievement unlock on St. Petersburg map
- Improved overtaking logic to allow passing of very slow vehicles
- 14MW high voltage wires are now gated behind research
Thank you to everyone for all your feedback and reviews, of both the game and the newly released Early Start DLC! We'll keep reading all of your comments and doing our best to improve the game.