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Workers & Resources: Soviet Republic News

New version 1.0.0.2

[h3]1.0.0.1[/h3]
  • Fixed a crash related to long trains in the depot
  • Added foreign power connections to the unpopulated Middle East map
  • Upgraded a model of the RTO MZ bus
  • Fixed the Spanish menu localization problem
  • Updated Japanese, Korean, and Polish localizations
  • Added code to prevent launching DLC maps or saves when no DLC is owned
  • Enabled exit to menu from the building editor


[h3]1.0.0.2[/h3]
  • Fixed issue where the education level change during the second campaign game (difficulty) settings caused problems.
  • Fixed issue where creating a new map could contain setting locks similar to campaigns.
  • Campaign 1 - Fixed Goods scenario.
  • Campaign 2 - Fixed Vehicle Blueprint Acquisition scenario.
  • Terrain editor - Fixed cursor collision for new biome terrains.
  • Fixed crash at "Initialize tool" message during loading.

Its five year plan complete, Workers & Resources: Soviet Republic releases its industrial city-building into 1.0




little over five years after it launched into Early Access, city builder Workers & Resources: Soviet Republic has released its completed 1.0 version. Standing out from other city builders by its emphasis on industry, transportation, and the use of material goods in manufacture, Workers & Resources has a reputation as a hardcore simulation that's quite good at its chosen areas of focus. If you've ever disliked how buildings in other city games just pop up without the requisite amount of steel, wood, concrete, and bricks produced and delivered beforehand—well, this one's probably for you...
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Workers & Resources: Soviet Republic 1.0 is OUT NOW!

Comrades!


We are proud to announce that Workers & Resources: Soviet Republic has left Early Access and released version 1.0 today!

[h3]Enjoy a 35% launch discount and a discount on the new Biomes DLC![/h3]
Prepare your factories, rally your workers, and stand ready to build the most glorious republic the world has ever seen.

Behold a worthy launch trailer to celebrate this momentous day!
[previewyoutube][/previewyoutube]
[h3]Highlights of the 1.0 update include:[/h3]
  • New buildings to enrich the lives of citizens through entertainment and fitness, including the amphitheater and a large stadium.
  • Additional playgrounds for the younger generation to stay healthy.
  • Brand new Western vehicles to expand the nation’s transit network.
  • Revamped education system to maximize the potential reach of teachers.
  • Graphical improvements to the electronics components factory, woodcutting post, sawmill, panels factory, and many more key buildings.
  • Improved factory connection nodes to facilitate a better flow of resources across complex production chains.
  • Plenty of other quality-of-life fixes and HUD tweaks.

https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
[hr][/hr]
[h2]Workers & Resources: Soviet Republic - Biomes[/h2]The Biomes DLC has also been released today.

Build a Soviet superpower across three new biomes: the scorching desert, the unforgiving tundra, and the lush tropics, each with its own challenges and opportunities. The spirit of socialism knows no bounds!
  • Establish a glorious nation from the ground up on unpopulated maps, or explore populated maps that feature existing small towns with architecture fitting their respective biomes, begging to be united by a visionary leader.
  • Contend with limited access to trees in the desert and the resulting demand for localized logging around the minimally available wet soil. Prepare for the logistical challenges of long-distance hauling, whether from distant oases or foreign trade.
  • Brace for longer, harsher winters in the tundras by investing more heavily in the appropriate sectors – a shorter farming season strains your agricultural sector as heating services struggle in the frigid climate.
  • Brave the monsoons of the tropics, where road conditions will suffer under the immense pressure of precipitation. Traffic and transportation will be slow-going, and as a result, you must plan around the reduced flow of industry and commerce alike.
Challenge yourself with unique biomes that allow you to explore new opportunities and experience new struggles as you build a powerful republic in some of the harshest environments on Earth.

https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/
[h2] Official Beginner's Guide & Wiki[/h2]
To help you along, we have a beginner's guide and an official wiki. If you have questions, you might have them answered here.

[h2]To the Community[/h2]
Thank you for your support and for helping us build an incredible community together. After five years in Early Access, we are incredibly happy to see this day come to pass.

We'd also ask that you please leave your thoughts and feedback in Steam reviews, and we look forward to getting your help to make the game better together!

 If you'd like to keep up to date with the latest news and announcements:
Steam Discussions Facebook Discord Reddit

Workers & Resources: Soviet Republic 1.0 Timezone Release Map

Comrades!


We are proud to announce that Workers & Resources: Soviet Republic will leave Early Access and release version 1.0 tomorrow! Prepare your factories, rally your workers, and stand ready to build the most glorious republic the world has ever seen.

[h3]Check the release map below to determine when 1.0 be released in your region.[/h3]


[hr][/hr]
[h2]Workers & Resources: Soviet Republic - Biomes[/h2]The Biomes DLC will be release tomorrow too.

Build a Soviet superpower across three new biomes: the scorching desert, the unforgiving tundra, and the lush tropics, each with its own challenges and opportunities. The spirit of socialism knows no bounds!
  • Establish a glorious nation from the ground up on unpopulated maps, or explore populated maps that feature existing small towns with architecture fitting their respective biomes, begging to be united by a visionary leader.
  • Contend with limited access to trees in the desert and the resulting demand for localized logging around the minimally available wet soil. Prepare for the logistical challenges of long-distance hauling, whether from distant oases or foreign trade.
  • Brace for longer, harsher winters in the tundras by investing more heavily in the appropriate sectors – a shorter farming season strains your agricultural sector as heating services struggle in the frigid climate.
  • Brave the monsoons of the tropics, where road conditions will suffer under the immense pressure of precipitation. Traffic and transportation will be slow-going, and as a result, you must plan around the reduced flow of industry and commerce alike.
Challenge yourself with unique biomes that allow you to explore new opportunities and experience new struggles as you build a powerful republic in some of the harshest environments on Earth.

https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/

https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/

Workers & Resources: Soviet Republic 1.0 review: reject tradition, embrace a fundamental revolution in city building


If nothing else, Workers & Resources Colon Soviet Republic will give anyone an appreciation of the incredible complexity and difficulty of building and maintaining a city. On another day I might call it the first ever city building game.


Even a Settlers or Factorio cannot match its extreme focus on logistical simulation. It isn't realism for its own sake (look no further than the automated vehicles and the ludicrous citizen behaviour to refute that), but a fundamentally different interpretation of what city building means. It's about co-ordinating all your pieces so they'll be in the right place to support each other, and how the whole is all that matters, but that whole will fail if you don't organise its parts. It is… a lot. It's too much at times. But if you have those times, it will occupy them like nothing else.


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