Experimental Branch 1.2.1.35 Patch Notes And Boss HP Feedback Request
Hello Abyssonauts!
We continue to tweak the HP on bosses on the experimental branch in the quest for the sweet spot especially in harder difficulties.
We'd love to hear everyone's feedback on how they feel in the current experimental build, are they too hard? Too easy? Do they die too quick or slowly? All feedback would be greatly appreciated below this post in the comments.
Thanks in advance, your feedback has been invaluable in helping us shape the game so far and put together improvements for the upcoming first content patch.
Notes:
[h3]1.2.1.35 Changes[/h3]
More tweaks to HP amount of bosses on harder difficulties and late levels
For more info on the experimental branch and how to get it, go here.
https://steamcommunity.com/games/788100/announcements/detail/2753339286193349786
We'll see you all in the next update!
We continue to tweak the HP on bosses on the experimental branch in the quest for the sweet spot especially in harder difficulties.
We'd love to hear everyone's feedback on how they feel in the current experimental build, are they too hard? Too easy? Do they die too quick or slowly? All feedback would be greatly appreciated below this post in the comments.
Thanks in advance, your feedback has been invaluable in helping us shape the game so far and put together improvements for the upcoming first content patch.
Notes:
[h3]1.2.1.35 Changes[/h3]
More tweaks to HP amount of bosses on harder difficulties and late levels
For more info on the experimental branch and how to get it, go here.
https://steamcommunity.com/games/788100/announcements/detail/2753339286193349786
We'll see you all in the next update!