1.7 Post Patches - Summer Sale ending soon
Hey space travelers,
Two weeks have passed since the 1.7 update and it's already 1.7.8! :) Thanks to your great feedback we have already fixed and improved many things - of which we want to give you a small overview here.
Special thanks to Goldberger, Floppa Priest, justcallmebob, VillainBob and UnimatrixZero for their helpful input!

[h3]Radar Sharing[/h3]
Deployed turrets now share the radar with you.
[h3]FTA Cargo Container Upgrades[/h3]
FTA banks now offer expansions for their cargo space, so if you've got the credits, you can upgrade your storage place there.
[h3]NPC Ships[/h3]
For more information, read the original 1.7 patch note:
https://store.steampowered.com/news/app/788630/view/3337744192489192022

Let's have a chat on Discord:

Learn more & stay tuned!
Two weeks have passed since the 1.7 update and it's already 1.7.8! :) Thanks to your great feedback we have already fixed and improved many things - of which we want to give you a small overview here.
Special thanks to Goldberger, Floppa Priest, justcallmebob, VillainBob and UnimatrixZero for their helpful input!

[h3]Radar Sharing[/h3]
Deployed turrets now share the radar with you.
[h3]FTA Cargo Container Upgrades[/h3]
FTA banks now offer expansions for their cargo space, so if you've got the credits, you can upgrade your storage place there.
[h3]NPC Ships[/h3]
- Turret Platforms: Show the deployed weapons when selected
- Support for NPC ships to use the repair laser

- Many small improvements to "A Hard Day of Work" and "Distress Call"
- When deciding against Kalypso during "Crash Course", Kalypso should attack one of the guards first to give the player some extra time in the fight.
- Further progress with the German translation (e.g. localized achievements)
- Skill to reduce the scan time by 50%
- Enkan and Enkan Pro shields have new prices
- Added a new CoC shield called "Myr".

- Upgrading cargo can crash
- Loadout switch shortcut crashes if the Inventory is not open
- A ship without persons can crash the game
- Shield/Device level is not displayed/saved
- Ships in follow mode should leave the station in the same direction as the follow target
- Player owned turrets should drop cargo/equipment when not in detail mode
- Inventory window does not refresh for a different ship that has the same ship data as the previous one
- Turret Platforms: no interaction hints for Chat and Trade
- A sequence during "Tale of the Lost Luggage", where Dorobu wasn't selected as the mission target as it should have been
- Some Person_Death functions where the ship is preserved and could later cause errors
- Confusing Teal dialog on locked Pluto locations
- The calculated range of some weapons is too high
- The calculated DPS of Alien Pulse Laser and other weapons is too high
- Don't transfer cargo back in Lt_Devi_Dialog_Handler_Follower() as trades_freely is now kept anyway
- Transferred turret cargo/equipment/ship data weight free space is not checked during pickup
- Pirate faction underscores still shown on locations
- The defend_nearby_ship link should not be temporarily lost when arriving late to an already landed ship
- "Escape Plan" skill level requirement is not updated
- Lt_Devi_Dialog_Handler_Follower() script crash
- Character selection screen: Seams on portrait background frames
- Savegame upgrade for "The Tyrant"
- Wrong Aluminium amount is removed from the player's inventory during "Building a Bubble"
- Ben's Bubble wrong stats on first upgrade level
- Kudo Prime wrong faction assignment
- Pharma Missiles and Jolly-Rockets have double turn rate acceleration values
- A small cargo memory leak
- Typing P into the map marker input field triggers pause
- Not all main menu buttons have a click sound
- Cooldown HUD: Animation flicker when invisible and recreated
For more information, read the original 1.7 patch note:
https://store.steampowered.com/news/app/788630/view/3337744192489192022

Let's have a chat on Discord:

Learn more & stay tuned!