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v8.22i

This is the final patch to complete v8.22!

If you're wondering why this one specifically took a lot longer than the rest, it's because I was physically unable to stop playing Elden Ring Nightreign for about a week. I mostly play on my PS5 so ignore my few hours on steam, it's way over 100 hours already. I can imagine this is what it feels like every time someone tells me they binge my game for 100 hours in a week. I'm just glad that every idea I would have taken from Nightreign is already analogous to something in my game.

v8.22i - June 15th, 2025
-Added all 4 remaining interactions for both Gift Delivery events
-Added 5 new bonus gifts (Total: 73)
-Added several options for dialog speed and autoplaying scenes
-Changed the default sound and music volumes from 100 to 75 for new players
-Changed the categories for many options in the options menu
-Removed the anti-aliasing option as it really didn't do anything
-Changed the dialogue for rejecting Joule and Sentinel 4X's events, because those still implied that your character actually said no to them. You know that the Zaraden would NEVER do that, so this was basically a plot hole.
-Bug Fix: Returning to the scene category after viewing any scene in the collection would reset the selection back to the first option
-Bug Fix: Restarting a battle in Freeplay would unintentionally also restart the battle music
-Bug Fix: The dream fulfilled popup would disappear temporarily if it appeared during a chapter transition
-Bug Fix: The hud text for "Don't Panic" challenges would leak it's color into certain other objects
-Bug Fix: Having specific exact crit rate values could cause a rounding error that leads to broken Level 0 crits
-Bug Fix: In gift deliveries, Null Unit used the wrong pool of gifts for your options
-Bug Fix: Some Tox Polyps minions would not despawn when leaving the screen, and the battle would soft lock if too many escaped this way

The final Gift Delivery interactions were for Monovai, Philolu, Veyeral Rain, and Molten Veyeral. This just leaves the 7 monsters that don't have their own events yet, but those will be added as their events are completed.

I'll finally get to Chionotoh's event next time! Next update will be on June 28th!