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Cardiac Event Recorder - Update #29 - Too hot? Too spicy? HOT! HOT!

Heya Voids and Voidettes!

It’s that time of the we- month again where we the Void update arrives! In this update we see a total of 4 new monsters enter the fray! Yes -- Four!! :) From the hot and saucy Rage Boiler to Shamra there are some really cool additions.
Here's one for the people who learned Algebra: what’s 4x - 4? While I won’t give the answer, I’ll instead post this gif:



A big majority of this update was yet again also making lots of changes and of course fixing the “locked” bug. Fortunately only Veyerals found it and it was a little tricky to activate… but we are sorry, you now have to unlock the characters to play them in quick mode! ;-)

With 51 reviews, we’ve now reached the “Very Positive” review status and we cannot thank you enough for that. We really are enjoying that people are enjoying the game. (Enjoyception) - Veyerals has poured his heart and soul into this title and it’s really nice to see the rewards showing. All we can say is a massive thank you yet again, we hope more people get their paws on this title. :)

We would like to thank you as always and look forward to hearing your feedback.

Full update log below.

As a reminder:

The next update will be due on 27th June 2019.


Here’s the full list of changes we’ve made-

Early Access updated game version v4.2 -> v4.3

Content Added -

  • 4 new monsters to love! (Total: 37)
  • 2 new Dreams to fulfill! (Total: 237)
Updates and tweaks -

  • Rebalance to all character's starting damage and monster health.
  • All monsters have 33.3% more health.
  • All characters and helpers have 25% - 33.3% more starting damage.
  • These changes reduce the effectiveness of flat damage upgrades, while all other types of upgrades stay functionally identical.
  • Changes to the charge attack dmg formula that cause DPS increases to diminish the higher it gets.
  • Monster Level cap for Endless Nightmare has been raised to 999.
  • Karma cost for Solara's gifts rises faster after every 10 gifts purchased starting at 20.
  • Score multipliers for monsters that are Level 16+ has been reduced significantly.
    (Due to this scoring change, highest scores for endless rain have been reset if any level 16+ monster was defeated.)
  • The dream requirements to unlock monsters are now shown in the details section of locked monster cards.
  • The detail section of unloved special monsters will now show a hint on how to encounter that monster.
  • The dream requirements to unlock gifts are now shown in the details section of locked gift cards.
  • The dream requirements to unlock songs are now shown in the description section of locked songs.
  • Attributes screen has been changed to "Check Heart" with new sub-menus. (In this menu, the full list of gift effects can be seen during a run provided the gift has been radiated).
  • Added a new "Check Monster" option in the pause menu can be used to review the gift rewards and challenges for the current battle.
  • Added a way to access the options menu from the main hub.
  • You can now see all the medal goals from Endless Nightmare before starting a run.
  • You can now wrap the selector to the other end in all list menus. (EX: press up to instanly get to the bottom.)
  • Changed look of Blot's paint bullets.
  • Veyeral Rain's upside down rain starts at level 10 instead of level 9.
  • Veyeral Rain's spike attacks have been changed from void to zap spikes.
  • Hadesoh now holds the combo while warping around like the other Glyph monsters.
Bug Fixes -

  • fixed a bug where you could play as a character that was still locked in Quickplay mode.
Coming soon -

  • More Monsters!!!!


Coldest Wishes,
The Void

:awoo: