[h2]Treasure Events[/h2]
This update introduces the final type of event, Shiny Battles! These are basically a rematch with a monster within the same run, but with a twist. I mean, they'll already love you by then, so the battle has to be different right? I won't spoil what makes them so interesting here.
Early Access updated game version to v7.8[h2]Content Added [/h2]
- 2 new events to find (Total: 27)
- 2 new monsters? (Total: 86)
- 7 new dreams to fulfill (Total: 583)
- 1 new dreamscape (Total: 36)
[h2]Updates and tweaks [/h2]
- Shy Momo: score from each golden blooms is reduced even further if you break more than 3 petals on it
- Added special heart icons to mark event and finale stages on the progress map of story, altered story, and endless
- If the progress map gets too long to fit on the screen it will shrink to a smaller size
[h2]Bug Fixes[/h2]
- None, but I probably fixed some typos as usual
[h2]Coming Up for v7.X[/h2]
Now that the internal structure for all the event types are done, let's see how fast I can finish them!
I want to reveal how many monsters with events are left. I won't say what type of event these will all have, but this is more of a way to show how much I have left to do with v7.x
- Knot Knott
- Rendy
- Snowball
- Roundsaw
- Photoxai
- Hematoren
- Chemory
- Hadesoh
- Astrayo
- Prisma
- Syncron
- Vitrea
- Veyeral Rain
- (Plus 3 more that I don't want to reveal yet)
I will say that 6 of the above will be Shiny Battles!
Add in the 6 remaining common bosses
- Shanx
- Alter Shanx
- Guardian Soul
- Chionotoh
- Ventra
- Storm Veyeral
And we'll have the unique battle counter up to 98.
That is dangerously close to 100 wouldn't you say?
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