Weekly Update #2 Version 0.9.12
The weekly update is here with new fixes and a new starter scene ( The Campground )
The Campground is a new scene that you will start in when you start a new game. It's a much smaller map then the main map and gives the player a place to learn and play the game. This is also where most of the NPC traders and storyline will be played out through the game. New graphics and textures have been added for the new scene and I think they look much better, even though it still needs a lot of fine-tuning and optimization, it really looks great.
Now that I have the campground scene in-game I have decided to take the Main Map out for this week, it really needs to be updated to work with all the new weather and shader system. It also needs to be set up for streaming instead of a standalone map. Once the map is updated it will greatly improve performance for a lot of players. I will update the map this week and add it back into the game in next week's update. You will still start on the campground scene, but it will be connected seamlessly to the main map too. So for this week, you will only be able to paly on the new Campground Map, this small map will also allow you to test things quickly and allow me to make changes and fixes quicker.
This update also brings in some new content for testing, like Task from the NPC's. Some of these are just simple task so I can test the system, I will be adding to the task and quest system every week. Wood signs throughout the game can be found and can be very helpful. Just point at the sign and if the ( F ) option appears then you can use the sign for Discovery Quest, Information, and whatever else I can use it for.
So here is a list of some of the things in this update.
New Campground scene
First stage of 1st person added, use scroll wheel to test out.
4 test task quest and 3 discovery quest added
New Trees and bushes added
Added new action node to NPC's, they will now show an ( F ) and ( E ) options. F will always open the Talk to NPC window and E will open the trade and barter window.
Increased spawn rate of basic items.
Added a new Start Scene, no more background picture, we now have a live scene for the start scene. Let me know what you think
Added a Test NPC that is walking around the campground,
Can now crouch with ( C ) and get back up with ( C )
Some animals are added back in and being tested too, they can not take damage yet but will be able to in a few days.
There have also been a lot of small fixes.
What up for next weeks update:
Next week's update Sunday, January 5th will just be adding the updated main map back into the game, but I would like to state this week I will be doing little updates and patches throughout the week to the live build.
Once again Thanks for all your SUPPORT.
The Campground is a new scene that you will start in when you start a new game. It's a much smaller map then the main map and gives the player a place to learn and play the game. This is also where most of the NPC traders and storyline will be played out through the game. New graphics and textures have been added for the new scene and I think they look much better, even though it still needs a lot of fine-tuning and optimization, it really looks great.
Now that I have the campground scene in-game I have decided to take the Main Map out for this week, it really needs to be updated to work with all the new weather and shader system. It also needs to be set up for streaming instead of a standalone map. Once the map is updated it will greatly improve performance for a lot of players. I will update the map this week and add it back into the game in next week's update. You will still start on the campground scene, but it will be connected seamlessly to the main map too. So for this week, you will only be able to paly on the new Campground Map, this small map will also allow you to test things quickly and allow me to make changes and fixes quicker.
This update also brings in some new content for testing, like Task from the NPC's. Some of these are just simple task so I can test the system, I will be adding to the task and quest system every week. Wood signs throughout the game can be found and can be very helpful. Just point at the sign and if the ( F ) option appears then you can use the sign for Discovery Quest, Information, and whatever else I can use it for.
So here is a list of some of the things in this update.
New Campground scene
First stage of 1st person added, use scroll wheel to test out.
4 test task quest and 3 discovery quest added
New Trees and bushes added
Added new action node to NPC's, they will now show an ( F ) and ( E ) options. F will always open the Talk to NPC window and E will open the trade and barter window.
Increased spawn rate of basic items.
Added a new Start Scene, no more background picture, we now have a live scene for the start scene. Let me know what you think
Added a Test NPC that is walking around the campground,
Can now crouch with ( C ) and get back up with ( C )
Some animals are added back in and being tested too, they can not take damage yet but will be able to in a few days.
There have also been a lot of small fixes.
What up for next weeks update:
Next week's update Sunday, January 5th will just be adding the updated main map back into the game, but I would like to state this week I will be doing little updates and patches throughout the week to the live build.
Once again Thanks for all your SUPPORT.