Post launch update
Hello there,
We’d like to give small update on the launch of the early access!
Although we had a little issue at launch, luckily everything got resolved and everything is now up and running.
We’ve been listening to the feedback from the community and have set a few goals for the next big update to the game. So first of all, let’s start with a few minor things:
1. We’ve heard people say that some of the animations could be improved both in the falling asleep and dreaming sequences. This will be something that we’ll try to improve in the next update.
2. Adding maps throughout the Pinetree island for easier navigation in the second dream level.
3. Adding a few additional scares in the pine tree island.
The most requested thing to improve by far are the nightmare sequences when picking up a fuse or a note. This is something that we should’ve done earlier, but due to time constraints for the Kickstarter we had to leave it as it was. The issue is that the nightmare sequences got a bit redundant after a few tries, especially on the island when you had a very wide area to flee around. We agree that the best solution to improve this aspect of the game is to add some mini games. They’ll replace some of the FLEE scenarios and add some additional variety to the nightmare sequences. Although we’re not ready yet to fully reveal what each mini game will be, we can say that we have a few ideas for them and it’ll be our top priority for the next update.
Thank you for reading this! If you have any other feedback/suggestions or issues that you’d like us to address, then feel free to share them in the comments!
Martin