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Try To Fall Asleep News

A small update from us regarding the current situation in the world.

Good evening,

We had some plans to share more details on the upcoming 4th night of our game this week, but due the current situation in the world, we decided to postpone it to next week. Right now, people who are working towards crucial change need to be heard the most.

All of us at AmberDrop, stand together along side with you against discriminating people of color and unnecessary police brutality.

Stay safe, peaceful, united but don't give into violence. Racism should become a thing of the past.

OSORE Reveal

Say hi to OSORE, your next new nightmare and threat in the upcoming 4th night.

Announcing a Groundbreaking Edition of the game.

Good evening players,

Today we're thrilled to announce that a super great feature is finally coming to the game! Our mission is to create a truly amazing game, and although our work has been already embraced by so many people, we felt like something was still missing... Something that would bring the game to the next level, something that people would fall in love with in and something that would change the gaming industry forever. This feature is so amazing, that it deserves its own edition of the game.

And this new, truly amazing new feature is...


That's right! Snoring has FINALLY been made possible in our "Try to Fall Asleep" game. This is an amazing day in our lives and our team is so proud of it :'))

[h3]How does it work?![/h3]
When you're trying to fall asleep, now you can press "S" on your keyboard while your eyes are closed and you'll be able to snore in the game!

Normally, such a wonderful feature would be sold for 20$ as a DLC. Some might even go for 60$ as it is that groundbreaking. But we are doing things differently...

[h2]The Snoring Edition is free and everyone who bought the standard version gets a free automatic upgrade![/h2]

We can not wait for people to get their hands on the new editon of the game. It's going to be amazing!





P.S. April fools ;))

Update 1.3.3

Good evening,

Today we're releasing a nice update for the game. It comes with a lot of fixes, improvements and minor performance improvements. To clarify, this update does not include the 4th night. That'll be coming in the next major 1.4 update that's due to release sometime in the future.

Until then, lets see what this update has to offer!
[h2]General - Falling asleep sequences.[/h2]
  • Minor lighting improvements.
  • Minor performance improvements.

[h2]General - Dreaming sequences[/h2]
[h3]New feature - Smooth flashlight and improved readability[/h3]
As a part of this new update, we're implementing a smooth feature for the flashlight. Basically, the flashlight's movement won't we identical to the player's camera movement, but it will drag along as the player looks around. In addition to this, we've improved the color and brightness of the flashlight which improves readability and adds more realism.

[h2]Dream #1[/h2]
  • Eliminated a scenario when the player could get stuck in the wall of the "Close the doors" minigame.
  • Increased the amount of doors needed to be opened to win the "Close the doors" minigame by one.
  • Improved the overall performance in the minigames.
  • Visually improved the "Flee to the Exit" minigmaes.

[h2]Dream #2[/h2]
  • Added missing collision detection for the chairs under the Revivel sign in the main lobby, for the chair at the desk and poles.
  • Added an instructive message for going the wrong way in the lab's hallways.
  • Added blood and better sound effects for the ending scene.
  • Adjusted lighting in the main lobby.

[h2]Dream #3[/h2]
  • Fixed a bug which would allow the player to play the audio recorder, multiple times in a row.
  • Slightly adjusted the placement of the UV signs.
  • Fixed an emission property for a lamp without a light source.
  • Adjusted mouse sensitivity.
  • When player spots BURT for the first time, there is a system that will make sure that the border of the window won't obstract the view.
  • Improved the teaser for the next night when completing the 3rd night.


That's it for today folks! At the moment, we don't have anything more to share about night 4 yet. When the right time will come, we'll be sure to share the new info with you first! There is still a lot of work for us to do. And if you haven't already, be sure to check out the teaser for the 4th night!

Goodnight

Teaser of the 4th Night

The Pinetree island has had a huge secret, decaying for years in the dark. Are you ready to discover it? Here's a small teaser for the 4th night...
[previewyoutube][/previewyoutube]
Night 4, particularly the 4th dreaming sequence, is shaping up to be one of the biggest additions to the game. As we learn on the surface, that going underground is necessary, after years of decay the darkest secret of the island is waiting to be rediscovered. Venture into the dark corridors of the old rotten underground lab, restore power and find what you are looking for. But remember, nightmares are never easy. You might find yourself in unexpected scenarios. And be aware, someone new might be listening in the darkness...