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New Vehicle and Big Balance Changes - Patch Notes (27/Feb 2020)

Today we are adding a variation of our current vehicle! The new vehicle has new mechanics that complete change how to play the game! More variations will come in the future.

  • New vehicle has 3 types of spheres, each of them effect the modules in a different way.
  • Modules work in different from the original vehicle and the door now open automatically.
  • New variations of defensive items: Sniper Gun, Disposable Repair Tool and New Mask.
  • Players have less life but are cloned way faster.
  • New upgrades in the shop only for the new vehicle.
Each sphere has a different effect when dropped and put on modules.

The new vehicle has a new version of the mask and Sniper Gun.

[h3]Changelog[/h3]
New Content
- Added new vehicle variation: Ettar Ship
- New Vehicle has almost all modules repositioned, based on the first vehicle.
- New Vehicle has 3 types of Energy Sphere. Each sphere has a different effect when using Cannon, Shield and Generator.
- Each new Energy Sphere has a different effect when destroyed. Red launch a projectile, White deal area damage and Blue give a speed buff.
- Added 3 new Upgrades and changed all upgrades to fit the new variation.
- Changed New Vehicle loader to Breech and to automatically shoot the projectile when it is inserted.
- Changed New Vehicle trigger to only open the Breech.
- Changed New Vehicle to Disposable Repair Tool from Repair Tool. Self destroy when energy ends, but creates a new one at the cabinet.
- Changed New Vehicle to Sniper Gun from Laser Gun. Slower fire rate, higher damage and pierce all Invaders.
- Changed New Vehicle Gas Mask effect to generate sphere that defend against projectile from damage reduction.
- Changed New Vehicle door system to open automatic when player get near.
- Changed New Vehicle characters life was changed from 100 base life to 50.
- Changed New Vehicle Clone time from 5 to 2 and energy cost from 20 to 10.
- Changed name Security Ship to Sikkerhet Ship.
- Added Local Settings before creating a Local Game. Local settings can select a Vehicle and Difficulty.
- Added Vehicle count to the Lobby/Local Settings.
- Updated all loadscreen tips.
- Added decal showing the upgrade positions.

Balance
- Buffed Sikkerhet Ship life from 1750 to 2000, same life as the new Ettar Ship.
- Buffed Punch Generator energy gain from 10 to 20.
- Buffed Revenge Orb damage from 35 to 50.
- Buffed Emergency Mortar damage from 30 to 60.
- Buffed Coffee buff duration from 20 to 30.
- Buffed Body Cannon damage from 40 to 50.
- Buffed Plasma Gun damage from 30 to 35.
- Buffed Flamethrower damage from 1 to 2.
- Buffed Laser Gun damage from 5 to 10.
- Buffed Cleaner Gun recharge rate from 2 to 4.
- Nerfed all invaders from the first two levels.
- Nerfed Bouncing Goo maximum push from 450 to 400.


Fixes
- Fixed more translation.
- Fixed problem with shield calculation.
- Fixed character floating.
- Fixed move module fire particle not showing.
- Fixed sphere showing arrow at generators.
- Fixed some invaders damage.
- Fixed some level issues.
- Fixed goo size change on client.