Game Modes and Balance - Patch Notes (10/Mar 2020)
Today we are adding 3 new modes to the game, it is a way to play the game without making big changes to the game and in addition we are making big changes to the balance to make the game way more balanced than before.
Select the game mode at the Create Game/Lobby window.
[h3]• Normal Mode[/h3]
Don't change the game.
[h3]• Fast Mode [/h3]
It's normal mode but after a event move and repair all modules, no time to waste.
[h3]• Burst Mode[/h3]
Very different mode where you start buying upgrades and fight powerful enemies and ambushes in succession with a mini Boss at the end. Always moving after events and enemies.

[h2]Changelog[/h2]
- Added 3 new Game Modes.
- Added Normal Mode: don't change the game.
- Added Fast Mode: It's normal mode but after a event move and repair all modules, no time to waste.
- Added Burst Mode: Very different mode where you start buying upgrades and fight powerful enemies and ambushes in succession with a mini Boss at the end. Always moving after events, no time to waste.
- Added Game Modes to select when creating game/lobby.
- Added for the vehicle to automatically move after change level
- Increased Ettar vehicle player life from 50 to 75.
- Increased Sniper damage from 15 to 20.
- Nerf to the life of almost all enemies and invaders. Changes from up to -30%.
- Decreased maximum number of waves of invaders from 4 to 3.
- Removed shop animation.
- Decreased bouncing goo effect and slide goo time.
- Fixed camera not calculating all players some times.
- Fixed Ettar vehicle not able to use upgrade with Blue Card.
- Fixed upgrades for Ettar vehicle not working.
- Fixed small issue while creating an enemy.

Game Modes
[h3]• Normal Mode[/h3]
Don't change the game.
[h3]• Fast Mode [/h3]
It's normal mode but after a event move and repair all modules, no time to waste.
[h3]• Burst Mode[/h3]
Very different mode where you start buying upgrades and fight powerful enemies and ambushes in succession with a mini Boss at the end. Always moving after events and enemies.

[h2]Changelog[/h2]
- Added 3 new Game Modes.
- Added Normal Mode: don't change the game.
- Added Fast Mode: It's normal mode but after a event move and repair all modules, no time to waste.
- Added Burst Mode: Very different mode where you start buying upgrades and fight powerful enemies and ambushes in succession with a mini Boss at the end. Always moving after events, no time to waste.
- Added Game Modes to select when creating game/lobby.
- Added for the vehicle to automatically move after change level
- Increased Ettar vehicle player life from 50 to 75.
- Increased Sniper damage from 15 to 20.
- Nerf to the life of almost all enemies and invaders. Changes from up to -30%.
- Decreased maximum number of waves of invaders from 4 to 3.
- Removed shop animation.
- Decreased bouncing goo effect and slide goo time.
- Fixed camera not calculating all players some times.
- Fixed Ettar vehicle not able to use upgrade with Blue Card.
- Fixed upgrades for Ettar vehicle not working.
- Fixed small issue while creating an enemy.