Big game changes, Cinematics and New Tutorial - Patch Notes (02/Apr 2020)
We are making big changes on the gameplay to make the game more fun to play, adding cinematic outside and during the game to make the game better and a complete new tutorial to make the game easier to understand.
Cinematic on the enemy, at the shop and in Quests.
- Added Cinematic visual to all events. Quest, Enemies, Shop and Start of the game.
- Added option to cancel any Cinematic with ESC.
- Added new Main Menu background with Cinematic.
- Added 3D visual representation to all Quests. They show when the vehicle is getting near it.
- Added widget while playing a cinematic to remember that you can skip it.
Enemies now invade on damage and not over time.
- Decreased enemy laser multiplier against players from 10 to 5.
- Enemies now invade when take damage, not over time.
- Enemies that only invade and don't attack, invade on start and on death. Add a delay before it invade.
- Rebalanced enemies to fit better in the new invasion system.
- Changed masks to not reduce the player speed anymore.
- Changed for vehicles not lose energy over time anymore, but energy sphere use energy to be generated.
- Increased time to create energy while without energy from 3 to 5 seconds.
- Changed to all items to always recharge but rechange slower when the vehicle have no energy.
- Increased Overcharded Laser Gun damage from 15 to 25.
- Increased Beam Gun damage from 5 to 10.
- Increased Chainsaw Byt V1 damage from 3 to 5.
- Increased Chainsaw Byt V9k damage from 5 to 10.
- Increased Cracked Sword damage from 5 to 10.
- Increaser Laser Spear Damage from 2 to 5.
Complete new tutorial to explain the game and the vehicle.
- Added new Tutorial for the vehicle Sikker Spaceship. From moving to using the vehicle.
- Added new Menu at the Main Menu with both tutorials inside.
- Fixed enemy invading after already been destroyed.
- Fixed Cleaner to use green light like the repair tool when dropped.
- Fixed widgets not following the vehicle.
- Fixed Enemies quest position.
- Fixed Shield spending energy 2 times.
- Fixed some mini map issues.
- Fixed spheres not in vote still been brighted.
- Fixed Invader focusing too much the cargos
- Fixed invaders getting stuck.
Cinematic

- Added Cinematic visual to all events. Quest, Enemies, Shop and Start of the game.
- Added option to cancel any Cinematic with ESC.
- Added new Main Menu background with Cinematic.
- Added 3D visual representation to all Quests. They show when the vehicle is getting near it.
- Added widget while playing a cinematic to remember that you can skip it.
Balance

- Decreased enemy laser multiplier against players from 10 to 5.
- Enemies now invade when take damage, not over time.
- Enemies that only invade and don't attack, invade on start and on death. Add a delay before it invade.
- Rebalanced enemies to fit better in the new invasion system.
- Changed masks to not reduce the player speed anymore.
- Changed for vehicles not lose energy over time anymore, but energy sphere use energy to be generated.
- Increased time to create energy while without energy from 3 to 5 seconds.
- Changed to all items to always recharge but rechange slower when the vehicle have no energy.
- Increased Overcharded Laser Gun damage from 15 to 25.
- Increased Beam Gun damage from 5 to 10.
- Increased Chainsaw Byt V1 damage from 3 to 5.
- Increased Chainsaw Byt V9k damage from 5 to 10.
- Increased Cracked Sword damage from 5 to 10.
- Increaser Laser Spear Damage from 2 to 5.
Tutorial

- Added new Tutorial for the vehicle Sikker Spaceship. From moving to using the vehicle.
- Added new Menu at the Main Menu with both tutorials inside.
Fixes
- Fixed enemy invading after already been destroyed.
- Fixed Cleaner to use green light like the repair tool when dropped.
- Fixed widgets not following the vehicle.
- Fixed Enemies quest position.
- Fixed Shield spending energy 2 times.
- Fixed some mini map issues.
- Fixed spheres not in vote still been brighted.
- Fixed Invader focusing too much the cargos
- Fixed invaders getting stuck.