Fixes - Patch Notes (13/Apr 2020)
The most important part of this patch are the fixes, but we are already preparing for the next update with some changes to the Laser and to the Rotating Laser. The increase to the players respawn time is to make dying more meaningful.
Gameplay
- Changed for the initial cinematic to play when the loading screen ends.
Balance
- Increased time to respawn in all vehicle.
- Slide Goo now move player every 1 second from 0.5.
- Rotating laser now take 2 seconds to start rotating and now has an end effect.
Fix
- Fixed all laser damage been higher because of a bug.
- Fixed some laser positions.
- Fixed bug with slow goo not stopping the slow.
Gameplay
- Changed for the initial cinematic to play when the loading screen ends.
Balance
- Increased time to respawn in all vehicle.
- Slide Goo now move player every 1 second from 0.5.
- Rotating laser now take 2 seconds to start rotating and now has an end effect.
Fix
- Fixed all laser damage been higher because of a bug.
- Fixed some laser positions.
- Fixed bug with slow goo not stopping the slow.