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Added 15 Enemy Events, QoL and Balance - Patch Notes (23/Apr 2020)

Today we adding 15 news events that happen during the an enemy battle. Each enemy will have their own events making they more difficulty over time. Some quality of life were added to the game too, we added icons at the top of the interface to show how many modules are destroyed and how many invaders are inside of your vehicle and big changes were making on the balance of the enemies, mainly on enemies that only invade.

Laser Overcharge inside the vehicle.

[h3]New Content[/h3]
- Added 15 Enemies' Events! They happen during a Enemy battle, each enemy has it own events with diferent balance.
- Added Enemy Event: Full Burst. Create multiple explosions in X format after a delay.
- Added Enemy Event: Boss Invasion. Create the invader of the current enemy with extra life and damage.
- Added Enemy Event: Closing Destruction. Lasers close in until a small area of the vehicle, killing everyone on touch.
- Added Enemy Event: Goo Rain. Create a number of goo inside the vehicle.
- Added Enemy Event: Illusion Invasion. Create a big number of invaders with small life and damage for a limited amount of time.
- Added Enemy Event: Concetrate Lasers. Choose a random player and create multiple lasers that move to the player position.
- Added Enemy Event: Laser Saw. Rotating laser that move inside the vehicle.
- Added Enemy Event: Passing Laser. Multiple lasers that move one time side to side at same time.
- Added Enemy Event: Laser Overcharge. Create random lasers inside the vehicle that don't move.
- Added Enemy Event: Lasers Misaligned. Create 3 lasers that move in a path inside the vehicle.
- Added Enemy Event: Rotating Laser. Create multiple slow rotating lasers inside the vehicle.
- Added Enemy Event: Saboteur Invasion. Create one or more invader with high damage.
- Added Enemy Event: World Ends. Create a shield inside the vehicle and after some time kill all players that are not inside the shield.
- Added Enemy Event: Explosive Invasion. Create a invader that after some time explodes if not stopped.
- Added Enemy Event: Huntin Laser. Create 1 laser that follow a player around the vehicle.

Icons show how many modules are destroyed and how many invaders are inside the vehicle.

[h3]QoL[/h3]
- Added Icons showing how many modules are destroyed.
- Added Icons showing how many invaders are inside the vehicle.
- Cleaner Gun now clean all goo in the area, not only 1.
- Generator don't play sound anymore when not producing energy.
- Changed some widgets position for better vision.

[h3]Balance[/h3]
- Enemies that don't attack now invade over time. The over time invasion has a limition on the amount of invaders.
- Invaders that don't drop items don't drop goo anymore.
- Laser now only apply only 1 effect per target.
- Rebalanced some Enemie's DPS.

[h3]Fixes[/h3]
- Fixed cinematic camera when finding an enemy.
- Fixed Goo effects when vehicle is moving.
- Fixed generators spawning more than 1 energy sphere.
- Fixed some enemies and invaders balance.
- Fixed Cleaner Gun area of effect.
- Fixed all camera effects.
- Fixed Cloner glass door.
- Fixed some possible problems while open a booster box.
- Fixed laser not doing damage some times.
- Fixed Group camera to show all players.