Update Preview #2 - Nightmare Levels
With the new update a random modifiers will appear in the levels. The nightmare modifier change all enemies and mini-bosses to unique ones. At the ambush events the invaders are unique and can be a nightmare to deal with it. You can see at the map (default C) the levels with the modifier that have a green moon.
The green moon change the level for a nightmare level, make the level dark and make the level unique.
The enemies and mini-bosses use the new nightmare attacks and invaders, the events during the combat in those enemies are very modified to the extreme, making they more deadly. Each enemy became a new type of enemy, with unique attacks and powerful effects
Ghost sluz make their attacks pull the players not launch
The ships are cursed and don't fire lasers, but a new unique attack

The towers are all Ziggurats, with slow powerful attacks.
Nightmare invaders only use the nightmare effects and add a unique challenge to the game.

More previews coming soon!

The enemies and mini-bosses use the new nightmare attacks and invaders, the events during the combat in those enemies are very modified to the extreme, making they more deadly. Each enemy became a new type of enemy, with unique attacks and powerful effects



The towers are all Ziggurats, with slow powerful attacks.
Nightmare invaders only use the nightmare effects and add a unique challenge to the game.

More previews coming soon!