More QoL and Fixes

Gameplay
- The first enemy encounter is now always an invasion enemy.
- Using an Item on a deactivated module won't make that item to drop on the floor.
- Nerfed rotating laser event from enemies.
- Cabinets with mask now are always activated.
- Changed yellow slide goo to orange fire goo. Now the goo make the player catch on fire if on it for at least 1 second.

Visual
- Added new visuals for bullets.
- Shield bar is bigger.
- Added a feedback effect for the health bar when on low health.
- Added more information for cargo's tool tip.

Fixes
- Fixed some laser visuals.
- Fixed laser ending sound.
- Fixed engine sound looping.
- Fixed enemy's life not being displayed
- Fixed some cargo colors.
- Fixed enemy spawn on some quests.
- Fixed enemies too low on the ground.
- Fixed cargo text over extending the UI widget.