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[Developer branch] Update

V0.8.5.5.3

- Fixed - Farmplot
1. Fixed that Plants are dying in Farmplots even with enough water.
2. Decreased the time that the plants need to be without water before dying.
3. Decreased water decrease meant to rate.
4. Dead mango has wrong mesh
- Fixed - Cannot craft rope in the new game
- Fixed - Continue button doesn't work reliably
- Fixed - Vegetation is removed after the player joins the server
- Fixed - Loggers don't reload tree they are were cutting when a save is reloaded
- Fixed - 'Receiving Infos from server..' doesn't appear sometimes on the client.
- Fixed - Leaving the server shows the misleading message that you will lose all progress as a client, only the host will see that message
- Fixed - Wrong focus in the Save/Load section
- Fixed - Multiplayer saves will be displayed in the loading section of the main menu.
- Fixed - Research 'tooltip' isn't correctly displaying on the Client and throw an error
- Fixed - Assigning Modular weapons to a Hotbar slot directly after attaching/detaching the head part will readd/destroy it. (Duplicate/loose of head part)
- Fixed - Logger NPC cuts trees that are very far away (> 500uu units)
- Fixed - NPC walks away if the resources don't drop fast enough for trees.
- Fixed - Detection for trees to cut was not being done from the correct location
- Fixed - Icon of Modular Weapons in Hotbar don't get refreshed if a part got changed.
- Fixed - Items stuck to the right hand
- Fixed - InventoryPickupItem which sometimes doesn't pick up the item if it cant be stacked.
- Fixed - Pickup function don't stack Baked/Cooked/Burned items correctly (Stay in hands)
- Fixed - Single picking cooked Yucca leaves only 1 in inventory
- Fixed - Herbstation crafting issues
- Fixed - Research progress widget doesn't get updated without closing it
- Fixed - Learned to craft recipes from research system doesn't get sent to the client
- Fixed - Cart issues
- Fixed - The forge has max fuel level but doesn't show the sticks and cannot be extinguished
- Fixed - The claim doesn't detect the presence of chests until It's moved
- Fixed - Tree Foliage Instance and Tree Actor both are loaded for an NPC logger when in the ChopTree state.
- Fixed - MP Torch(or other weapons) Stays in the world after disconnect
- Fixed - Grindstone stations wheel turns invisible
- Fixed - Windmill power issue
- Fixed - Water Wheel doesn't replicate the current RPM and connection to water to the clients
- Fixed - Windmill Blade isn't synced on the clients
- Fixed - Dedicated server connection timeout

Updated Dedicated server files