Changelog 49 - Optimization round
V0.8.5.6.1
- Added - New Chat command - /nohud
- Added - Clay can now be found on all dirt areas
- Added - More ores on map
- Added - Primitive bed to player crafting
- Changed - Fish trap bait can be only meat and crab
- Improved - Memory and loading time optimizations
- Improved - Reduced game size
- Improved - CPU usage
- Fixed - High CPU usage on starting the game
- Fixed - Meat
1. Texture
2. Stack size changed to 5
- Fixed - Gamma settings affect UI
- Fixed - Getting stuck on trees
- Fixed - Building parts not connecting correctly
- Fixed - Arrows pass through animals and ground and cannot be collected.
- Fixed - The craftable status (yellow background) in crafting menu doesn't get updated if items become available/unavailable while in the menu, need to switch tabs and back for it to update
- Fixed - Fixed any food item could be used as fish trap bait
- Fixed - Cooked meat missing skin/has black skin on startup.
- Fixed - Color of cooked meat turns black
- Fixed - Items relocated in the sky after load
- Fixed - Woodblock and quarters have the wrong texture
- Fixed - Items is disappearing on load
- Fixed - NPCs can't locate tribe flag while wandering
- Fixed - Settlers awol after the restart
- Fixed - Settlers drink way to much water
- Fixed - Nullptr errors when NPCs die
- Fixed - NPC will not pick up tool in close vicinity and execution jumps to the next state
Other small fixes
Known issue
- Items on the workstation can disappear on load game
- Added - New Chat command - /nohud
- Added - Clay can now be found on all dirt areas
- Added - More ores on map
- Added - Primitive bed to player crafting
- Changed - Fish trap bait can be only meat and crab
- Improved - Memory and loading time optimizations
- Improved - Reduced game size
- Improved - CPU usage
- Fixed - High CPU usage on starting the game
- Fixed - Meat
1. Texture
2. Stack size changed to 5
- Fixed - Gamma settings affect UI
- Fixed - Getting stuck on trees
- Fixed - Building parts not connecting correctly
- Fixed - Arrows pass through animals and ground and cannot be collected.
- Fixed - The craftable status (yellow background) in crafting menu doesn't get updated if items become available/unavailable while in the menu, need to switch tabs and back for it to update
- Fixed - Fixed any food item could be used as fish trap bait
- Fixed - Cooked meat missing skin/has black skin on startup.
- Fixed - Color of cooked meat turns black
- Fixed - Items relocated in the sky after load
- Fixed - Woodblock and quarters have the wrong texture
- Fixed - Items is disappearing on load
- Fixed - NPCs can't locate tribe flag while wandering
- Fixed - Settlers awol after the restart
- Fixed - Settlers drink way to much water
- Fixed - Nullptr errors when NPCs die
- Fixed - NPC will not pick up tool in close vicinity and execution jumps to the next state
Other small fixes
Known issue
- Items on the workstation can disappear on load game