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Hey all, we are back!

Hey everybody, Adriano here.
It's been a long time since we last posted about the game.
From some of the comments we saw, some people thought we completely abandoned the game which is not true. We never wanted to stop working on this but sadly the situation was such that it forced us to take some time off from the project and resolve certain financial problems we had while finding ways to get this game back on track:
We both started working on side jobs to cover our costs of living and atm we feel like we can resume work on this project.
Last month was spent on resolving one of the major issues we had in-game which was related to multiplayer connectivity. We didn’t post anything as we wanted to resolve that issue before making any kind of announcement. Concisely speaking, there were cases where the player was unable to connect to the server at all or the server would kick a player from the session after a successful join. After a couple of retries, the client would be completely unable to join an active session, even if the server restarted the session. This problem stumped us for quite a bit.
It took a while to find a fix for this connectivity problem and we are confident that the fix implemented works properly enough.

Sid and I concluded that going forward, we would post an update to the game once every few months, as that would give us enough time to polish the content we add up to the game and test it out properly and we would also have time to work on our side jobs.
Our focus over the next few updates would be on fixing most of the bugs left in-game and improving AI behavior. Once that's done, we will start adding up additional content.

Some of the people think posting the last post was something easy for me so I wanted to explain the situation.

I started this project with a love for games, and honestly, I never expected we will get so far given that I was not a professional developer: I had no experience in leading teams and everything I did on this project was me going and learning things the hard way.

The previous post was a result of me being at the point where I was extremely burnt out with the conditions at the time. This community has always kept us positive and pushed us forward to achieve better. So once again I want to thank everyone who stayed around and trusted us and gave us the opportunity to make this game.

The update with MP fixes will be pushed in a few days. We look forward to your feedback.

Best regards
- Adriano