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Journey of Life News

Hotfix

V0.0.8.5.1.4

  • Fixed building, tool assembly and gear snappings don't work due to engine bug
  • Added password for listen and dedicated server
  • Fixed pickaxe mold gives the wrong item
  • Fixed player counter for dedicated servers
  • Fixed screen on the server join
  • Updated all servers
  • Dedicated will save the game every 10 min and data will be placed inside the game folder


We prepared everything from our side for dedicated servers.

Once it's reviewed from Steam side we can publish it.

Servers will be updated along with the game.

All of our official servers are up and you can find their status here.
https://steamcommunity.com/app/794490/discussions/0/3428846977645946203/

Leave us a feedback or game idea you would like to see in game
Regards
- Adriano

Patch - Dedicated servers

V0.0.8.5.1.2

- Added Official dedicated servers

  • Europe
  • Asia
  • US[West]
  • US[East]
  • South America


We are preparing dedicated server files as a tool on Steam, available anyone to download for free.

More info coming soon

NOTE - player counter doesn't work correctly, we are working on fixing that

- Added missing recipes on the workstation
- Meat on the floor will attract wolves at night
- Fixed crafting progress bar in MP
- Fix for dedicated server save on rejoin
- Fixed firewood stations and added a simple one
- Balanced primitive axe stats
- Fixed felling axe mold

Changelog 43



AI


  • Added Crocodile - attacks (Land and water)
  • Added Bear
  • Added wolf gets scared of a lit torch held in hand (needs to be extended to all fire sources)
  • Balanced bear attack/health stats
  • Replaced Rabbit AI with the new system
  • Added Shark and shark attacks
  • Added fish flee
  • Added Bots run away after a number of hits




GAMEPLAY


Added
  • Player floating name - Multiplayer
  • Option to destroy station
  • Option to ignite Torch on ground with a firestarter.
  • Added KeyInfo to Fireplace, Furnace and Torch for the Firestarter.
  • Added sounds when walking trough bushes
  • Item's
    - Paper

    - Constructions plans - allows placing stations from plan

    - Fish Trap - hold worm and look at the trap tp place it inside.

    - Ficus paste - restores health

    - Schefflera paste - poisonous paste


  • Stations
    - Draw table

    - Forge

    - Herb station - plant and herbs research

    - Tool bench - assembly of modular parts
  • Modular tools and weapons [Each part have own stats and combining them on tool station with different handle will result different stats ]
    - 5 types of hammer

    - 9 types of axe heads

    - 2 types of pickaxe heads

    - 1 type of shovel

    - 9 types of handles


  • Herb station can now explore plants to unlock recipes
  • Upgrade now require drawn constructions plans
    - when draw table is built paper recipe is unlocked on the workstation
    - once the paper is dragged to draw table shows possible constructions plans
    - After the construction plan is drawn it needs to be placed into that station to collect experience by using the station
    - once the plan is at 100% it can be redrawn to new type on the drawing table
  • Foliage HP on tooltip
  • New map part - Forest and Swamp
  • Rotten logs can be searched - contains sticks, dry wood, and worms [random chances]



Changes

  • Blacksmith
    - Ingots will now show recipes in small dropdown once ingot is on the anvil and you have hammer equipped
    - Ingots can be heated up in the furnace or forge and it requires a certain temp to progress on item creation
  • Reworked harvest system
    - We made changes on harvesting to match new modular weapons tools[HP based]
    - Foliage now spawns a random number of items + there is a chance to get extra items [Example - Bush with berries have small chances to drop seeds]
    - Different tools will result in different item drop once you skin animal
  • Bed - used for sleeping and skipping a night - SP only for now
  • Flat rock can be crushed with a pickaxe
  • Hand's window is now separate from inventory
  • Removed dock until wee add rest of the islands
  • Removed spear until reworked
  • Station Crafting List Widget can be now closed with Escape. (to prevent open pause menu while interacting with stations)
  • Rebalanced Primitive axe and Metal axe.
  • Adjusted heat sharing of furnace
  • Added Power requirements to Lathe and snap point to all gear types.
  • Foliage respawn system.
  • Big performance improvements
  • Improved night's - added moon and stars


BUGFIX



  • Fixed unvisible water on low and medium settings
  • Fixed MP - sometimes bush looks like a grey box
  • Removed decimals from Temperature
  • Tweaked Nail collision
  • Fixed - sometimes unable to place Door Frame and Door's
  • Fixed cant pick up clay that's in water
  • Fixed - certain building parts don't take all required items
  • Fixed opening inventory while interacting with a station(craft list) will show players craft list too.
  • Fixed Claypot isn't reducing temperature or stop streaming and it should get filled by rain again + Improved tick function and set the interval to 1 second.
  • Fixed Torch is losing durability while in inv and not lighted and increased the tick interval to 2 seconds.
  • Fixed a general problem that some ItemBP starts with/without a tick.
  • Fixed Nearby isn't clickable anymore after loading a save with open inventory
  • Fixed Hotbar isn't always overwriting data on assign items.
  • Fixed Stairs are broken once inverted.
  • Fixed Crouch was too low.
  • Fixed Hotbar was duplicating items after trying to equip a two-handed tool tough Hotbar.
  • Fixed Hotbar was equipping two-handed tools without unequipping the other hand slot.
  • Fixed last cut on the sawmill don't give any planks.
  • Fixed client doesn't lose air underwater.
  • Fixed PlayerCharacter Skeleton mesh miss position after leaving the water.
  • Fixed Bow shots arrows while driving the cart
  • Fixed item split exploit
  • Fixed an issue in the BuildingSystem Component for placing actors
  • Adjusted Window/Doorframe BPO
  • Improved Door snapping
  • Added Hotbar saving for SP and MP.
  • Fixed an issue in inventory widget and component there the extern inventory doesn't get updated.
  • Fixed Dedicated save loading issues
  • Rounded °C value in building tooltip for fireplace and smelting.
  • Fixed default Hotbar keybinding.
  • Fixed salt spawning in a clay pot and adjusted the water level tooltip value. (It round up to 1 if the value is higher than 0 and smaller than 1)
  • Fixed some issues in the crafting widget (shuttering)
  • Fixed Roof get obstructed because of ceilings and sometimes walls.
  • Adjusted ignore snaps for Stair.
  • Fixed ceiling and roofs want to snap on not allowed structures.
  • Fixed mold loses item inside when reattaching to Furnace.
  • Fixed Crouching was too low.
  • Fixed Elevator doesn't show after load
  • Fixed Torch turns off if you put it into inventory.
  • Fixed Placing lit torch in-ground loses all durability.
  • Fixed If you move station while inventory is open you don't have the correct input mode.
  • Fixed that you can interact with stations while rotating items or moving Stations.
  • Fixed moving workstation(or similar) doesn't take the items with it.
  • Fixed that the Furnace recipe widget is returning a wrong 'Current Amount' of items in MP.
  • Disabled 'Physics on pickup range' for the mold that is attached to Furnace.
  • Fixed errors in 'GetTotalPlayTime' and Station Crafting List Widget causes on load/save.
  • Fixed BP_Gear_Shaft snaps wrong on BP_Gear_Connector2_1.
  • Fixed key info for foliages.
  • Fixed Building isn't checking for previously required items.
  • Fixed that the Station Crafting widget does not show the correct current amount of items.
  • Fixed that ores on mines and other foliages without fruits don't get saved + improved the code a bit
  • Fixed Claypot.
  • Fixed that you automatically drink water from clay pot (InteractDown was always true after picking up an item with E).
  • Removed dirty workaround to unlock the elevator recipe, it's now working with the research system.
  • Adjustments on UI, saved around ~1.5ms.
  • Adjusted WBP_DraggedItem appearance to match the ItemSlot size.
  • Fixed Built Doors doesn't get saved.
  • Fixed that leaving a Crafting station list is always closing the inventory, it now recognizes the last state.
  • Changed the server list widget for better legibility. (it was needed since we have more running server)
  • Added a 'Loading screen' while trying to connect to a server.
  • Fixed Items stay in the hands-on pickup.
  • Fixed bot stuck in the foundation after loading
  • Fixed bots spawn in the foundation
  • Fixed shooting crabs with an arrow make them zip off into the sky
  • Fixed arrows don't kill pigs
  • Fixed dead pig shot with arrow gives endless meat when hacking with axe until it despawns
  • Fixed barrel



Let us know what would you like to see in the next updates!

Changelog 42

0.0.8.4.2

GAMEPLAY


  • Added Firewood station - drag wood block to station and hit with axe.

    - Block Half

    - Block Quarter


  • Improved underwater + added effect on exit
  • Updated Technology tree



BUGFIX




  • Furnace requires to reload to be able to open
  • Dead owl doesn't show in Nearby
  • Advanced workstation duplicates item if items in inv
  • Dead pig shot with arrow gives endless meat when hacking with axe until it despawns.
  • Can't light furnace
  • Furnace cannot be lit with a firestarter, have to use a torch
  • Upgraded furnace doesn't show melted ore effect in the tunnel
  • Furnace doesn't have put down the fire
  • Mold recipes show 0 even though smelting pot contains nuggets
  • Clay pots don't spawn steam once water is boiling
  • Cutting 1m log on sawmill is always giving 2m planks on the last cut
  • Fix torch lens while in hands
  • Client hear host hammering on crushing station across the map
  • Durability get reset if you drop it with Shift+RightClick in an equipment slot
  • Sawblade mold doesn't break after 4 uses. It just shows a negative %
  • Placed torch durability doesn't drop over time
  • When somebody fixes tool on grindstone everybody sees the blue widget
  • Advanced workstations missing key info
  • Building stations not recognizing nearby items on the client
  • Cant place items on Herb station
  • Grindstone has double stone when built. See pic dev branch bugs.
  • Water collector stage 3 is wrong
  • Swimming anims + air consume
  • Crafting isn't consuming the right amount of required items sometimes.
  • Stairs are causing collision issues when trying to place other building pieces.
  • When filling up liquid containers., exchanging a full one from the main hand to an empty one in backpack make it empty again.
  • Stairs and ramp preview is wrong

Announcement - Server down

Hello community

We turned off our official server to resolve last issues with rejoining.

After the issue is fixed it will be placed back on with few others based in America and Asia.

Join us on
https://discord.gg/56dcByz

Regards
- Adriano