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Natural Locomotion News

Fixed issue with new SteamVR version

A new driver input interface was added to SteamVR and Natural Locomotion stopped working without it. This update resolves that issue. Also the workaround for the previous update where we switched thumb rest touch to joystick touch doesn't seem to be necessary any more. You may have to change it back if you want to use thumb rest touch.

It works with built-in SteamVR drivers and with Virtual Desktop. Neither Steam Link nor ALVR seem to work, I will investigate the issue.

Fix for missing thumb rest touch in Quest controllers

A SteamVR update removed the detection of the thumb rest area as a button, so this update fixes it by using the "thumbs up" gesture combined to the button and joystick touch to detect whether the thumb rest area is being touched.

Known issues: It does not work with Steam Link, and at the moment is not yet detected to fall back to joystick. If you use Steam Link, change the game profile from "thumb rest touch" to "joystick touch".

Fixed SteamVR overlay in AMD GPUs and the Steam Deck

There was a long standing issue where the overlay was completely invisible in AMD GPUs and forced the user to instead use the desktop view to be able to use the application interface. The issue has been fixed.

It also affected the Steam Deck on Windows since it uses an AMD APU (CPU+GPU).

This little update marks the end of a long, unplanned hiatus in the project, and we are resuming development to add features, profiles, and to bring Natural Locomotion natively to SteamOS/Linux and possibly to other systems.

Fixed feet mode

On the 1st of April we made an update on both main and demo versions of the app but a mistake broke it for the main one. In our tests it worked but we tested twice the demo one by mistake. This problem went unnoticed for 3 days. We're terribly sorry.

Modified UI to mention iPhone

Modified UI and help menu to mention iPhone, and include a link to the App Store. There's no functional change in this patch other than that, the iPhone app should have been working as-is. If you have trouble with the app and you have an old version of iOS, try updating it.