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Patch Notes 16th of September

Hi everyone, and thank you for playing EvilVEvil. It means the world to us
We have pushed a new patch today focused towards fixing crashes, improving stability and some overall tweaks.

Patch Notes:

Animation:


Fixed an issue where SMG animations were floating.


Tech & Stability:

Fixed a rare crash while switching between levels.

Jump can now be bound to any key.

Increased stability for offline mode substantially.

A lot of tweaks and improvements to lobby functionality.

Fixed an issue when damage dealt by character abilities wasn't counted towards challenges.

Added support of black list: blocked users can neither join your lobby nor communicate with you


Gameplay:

Portals now have a delay after each objective is destroyed, as well as each objective getting a small health boost.

Improvements and tweaks to ADS (Aim Down Sights).

Improved how the Bone Gunner works.