Patch Notes 0.01

First of all we want to say a huge thank you to everyone that participated in the first Closed Beta. We have been blown away by the kind words and great feedback. Your testing highlights a variety of issues and helps us tremendously to prioritize all the possible improvements that we strive for to make the game better.
Here is a list of the fixes that we worked on to deliver you a better experience.
Tech:
- Improved GPU detection and possibility to define the used GPU in settings to tackle performance issues some players faced. If you are still experiencing performance issues please let us know
- Feeding - first health tick comes in earlier now, also split the health gain in more ticks to speed up the average health gain towards the start of the feeding
- Melee - increased range by 10%
- Mashakas Gateway - made faster and more fluid, also added a small explosion on exit


Artifacts:
- Teleport - rebalanced explosion damage, now also adds a fire DoT to enemies
- Blood reload - changed the reload to happen at the start of the feeding, not when you reach 100% health
- Pyro - removed an unwanted legacy health buff that came with the artifact
- Choke - bug fix with calculations
- Cut the Cult - changed layout and scripting of the final fight in the second level and removed a potential softlock
- Renamed “Extra 1” to “Mouse 4” + “Extra 2” to “Mouse 5” in the controls
- Minor Text updates
- Improvements to matchmaking
- Fixed an array of bugs regarding weapon animations
- Moved epilepsy warning to before intro
Thank you again and good hunting! Make Persephida proud!