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Unity of Command 2 review - the ultimate successor

2019 may be remembered in the short term as the 'Year of the Wargame'. We've seen several high quality titles come out this year; Steel Division 2, Field of Glory: Empires, and Rule the Waves 2 to name some of the standouts of the past 12 months. It has been a good year to be into wargaming, and Unity of Command 2 has been waiting to make a dramatic entrance here at the end of it.


And boy, what an entrance it is. Unity of Command 2 has managed to enthrall me as few other recent wargames have; this is one you don't want to miss.


Unity of Command 2 (for brevity, UoC2) follows the Allied armies in the Western theatre from 1943 to 1945, featuring the player as a sort of 'supreme commander' of American, Free French, British, and various Dominion forces. The campaign is broken up into a series of Panzer General-style IGOUGO operational engagements (which I'll talk more about in a moment), each focused around a specific battle of the campaign, such as Sicily or Rome.


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Unity of Command 2: Blitzkrieg review - lightning strikes twice

Unity of Command 2: Blitzkrieg review - lightning strikes twice

It seems like there have been hundreds of World War 2 wargames released this year. Partisans 1941, Cauldrons of War - Barbarossa, Silent Victory, and Krim: The War in the Crimea 1941-1942 to name but a few that came out in the latter half of 2020, pandemic be damned. And these games, by most accounts, were pretty solid overall, with a few outliers below average.


However, Unity of Command 2 - Blitzkrieg is going to give these games a run for their money, offering one of the most solid wargaming experiences of the year... for the second year in a row.


In stark contrast to last year's base game version of UoC2, Blitzkrieg puts you in the jackboots of the Wehrmacht, storming across Poland and France and etc., you've heard this story before and have probably played countless times in other games featuring the exact same scenario this year. I sure have. What sets Blitzkrieg apart is the excellent mechanics inherited from the game's overall design, but expanded upon to make the new German forces feel fresh and unique.


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Unity of Command 2 review - the ultimate successor

UoC II on Mac OS X - Now in Beta

We have started testing the Mac OS X version of UoC II on Steam.

If you currently own the game (on Windows), and you want to try it on a Mac, you can simply install on the Mac, switch to the beta branch and play. This post explains how to switch to beta:
https://steamcommunity.com/app/809230/discussions/2/3003297945133220808/



Please report success, or any issues you run into, in that sub-forum (Testing Branch on Steam).

The game will not be "officially supported" on Mac during this test period. Once we feel it's been sufficiently tested we will enable Mac purchases in the Steam store.

Cheers!

Unity of Command 2 gets its first expansion covering the early years of WW2

Unity of Command 2 is an excellent game no matter what category you're using - turn-based strategy, war game, WW2 games... It offers a modern interpretation of an age-old formula that's both accessible, but also doesn't make you think of that box of rubbish in your dad's loft.


A year after the base game was released, Unity of Command 2 is getting its first expansion pack today, called Blitzkrieg. The main campaign puts you in charge of the allied forces in Europe, from the closing days of the North African campaign right the way through to the fall of Berlin in 1945. Blitzkrieg introduces a new campaign that, as you can imagine, gives you the keys to the German Wehrmacht and lets you play through the early years of the Second World War up to 1941.


There are 13 scenarios that follow the historical course of events, but on top of that, depending on your performance there are 12 further 'alt-history' scenarios you can unlock as well. This includes three missions dedicated to an invasion of the UK, starting with Operation Sealion and finishing with a mini-blitz up the Midlands.


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Unity of Command 2 - Blitzkrieg Review



It seems like there have been 100s of World War 2 wargames released this year. Partisans 1941, Cauldrons of War - Barbarossa, Silent Victory, and Krim: The War in the Crimea 1941-1942 to name but a few that came out in the latter half of 2020, pandemic be damned. And these games, by most accounts, were pretty solid overall, with a few outliers below average.

However, Unity of Command 2 - Blitzkrieg is going to give these games a run for their money, offering one of the most solid wargaming experiences of the year... for the second year in a row.

In stark contrast to last year's base game version of UoC2, Blitzkrieg puts you in the jackboots of the Wehrmacht, storming across Poland and France and etc., you've heard this story before and have probably played countless times in other games featuring the exact same scenario this year. I sure have. What sets Blitzkrieg apart is the excellent mechanics inherited from the game's overall design.

"...ARE WE THE BADDIES?"

The same familiar steps and unit specializations can be found here, but German-ified, as you can attach Pioneers, Stug IIIs, and the good ol' 88 to your units to give them bonuses in combat (Notably, recent free updates have done a great job explaining what these steps and add-ons do exactly, an issue we had with the launch version of the base game). And boy, you will need them.



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RELATED LINKS:


Unity of Command 2 Blitzkrieg deploys next week

Unity of Command 2: Blitzkrieg DLC announced

Review: Gary Grigsby’s War in the West