Version 0.7.0 Alpha 7 is available in [staging] branch!
It features enabled Development mode which will report issues more visibly - both to you and for us automatically. If you find yourself looking a red text at the bottom-left corner of the game, please report it and tell us what you were doing! We hope to catch issues faster this way and stabilise faster.
[h2]Changelog:[/h2]
[h2]Changelog:[/h2]
- Graphics settings after build
- Preload Input Settings
- Track Burst compilation settings
- Allow Renderer Cloner be destroyed when scene is being unloaded
- Change linux build target to x64 - which is now only Linux architecture supported by Unity
- Upgrade project to Unity 2019.4.13f1 (518737b1de84) - this might cause various unexpected issues
- Grappling hook is now affected by Penetration stat
- Update zooid graphics when outline color changes
- Re-gather Environment Objects for spawning and automatically gather them on build. Fixes missing objects after save load
- Fix Side Popup double translating
- Play sounds when zooids are picked up, grown and placed
- Remove obsolete deformable synchronisations - we don't rely on world positions that much anymore